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Fixes issue #4664 by moving up sleep infliction in order #5022

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merged 1 commit into from
Jan 21, 2025

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About The Pull Request

Should fix issue #4664
the reasoning i gathered for the sleep was a flavorful way to hide the code working in game, but it seems about the same when i change it to this outside of the bugfix deal working, at least on localhost

Why It's Good For The Game

The bug zoops away some of your possible starting equipment to where you would have spawned if you weren't a stowaway, which PROBABLY isn't intended

Changelog

🆑
fix: Stowaway's inhand starting equipment now is moved to their starting point with them correctly.
/:cl:

the reasoning i gathered for the sleep was a flavorful way to hide the code working in game, but it seems about the same when i change it to this outside of the bugfix deal working, at least on localhost
@Absolucy Absolucy merged commit bcdd117 into Monkestation:master Jan 21, 2025
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github-actions bot added a commit that referenced this pull request Jan 21, 2025
This was referenced Jan 21, 2025
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2 participants