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[MIRROR] [no gbp] Reduces click cooldown of more primarily player-controlled mobs #841

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merged 1 commit into from
Jan 3, 2024

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@Gboster-0 Gboster-0 commented Jan 3, 2024

Original PR: 78686

About The Pull Request

Fixes #78679
We made a change to synchronise mob attack speed when controlled by players and when controlled by AI but this ended up reducing the attack speed of a few mobs which are primarily controlled by players. This wasn't meant to be a balance change, so we should revert it for those mobs.
People can use it as a balance lever later if they want (preferably after Swing Combat is merged).

Changelog

🆑 Jacquerel
fix: Spiders, Morphs, Fire Sharks, and Regal Rats no longer have a reduced click speed.
/:cl:

…obs (#78686)

## About The Pull Request

Fixes #78679
We made a change to synchronise mob attack speed when controlled by
players and when controlled by AI but this ended up reducing the attack
speed of a few mobs which are primarily controlled by players. This
wasn't meant to be a balance change, so we should revert it for those
mobs.
People can use it as a balance lever later if they want (preferably
after Swing Combat is merged).

## Changelog

:cl:
fix: Spiders, Morphs, Fire Sharks, and Regal Rats no longer have a
reduced click speed.
/:cl:
@wraith-54321
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me when swing combat is closed

@wraith-54321 wraith-54321 merged commit 757a928 into Monkestation:master Jan 3, 2024
20 of 22 checks passed
github-actions bot added a commit that referenced this pull request Jan 3, 2024
@Gboster-0 Gboster-0 deleted the i-hate-basic-mobs branch January 3, 2024 22:35
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Successfully merging this pull request may close these issues.

Spider (And Morph I guess) attack inputs being super delayed
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