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[PORT] Changes how Cultists obtain the bastard sword. Instead of sacrificing Heretics, you now sacrifice Null Rods, with a caveat. #964

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merged 1 commit into from
Jan 27, 2024

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@KnigTheThrasher KnigTheThrasher commented Jan 15, 2024

About The Pull Request

Ports #80583

Why It's Good For The Game

Bastard sword is too op for how easy it is to get. Now you need to sacrifice a nullrod that was used by the chaplain to kill at least 3 cultists. This also limits the number of swords to 1 unless there's more chaplains that go around killing cultists.

Screenshots

sword

sord

Changelog

🆑 MrMelbert
balance: Blood cultists can now convert a Null Rod into a cult weapon on an offer rune. The strength of the weapon it is converted into depends on how many cultists the Chaplain crit / killed with it. At five or more, it will turn into a Bastard Sword. Note, sacrificing someone holding a Null Rod will automatically convert it after they are gibbed.
balance: Heretics no longer produce a Bastard Sword upon cult conversion. They are still immune to cult stun and cannot be converted by blood cultists.
/:cl:

… Heretics, you now sacrifice Null Rods, with a caveat. (#80583)

Merry Christmas, I bring Chaplain code.

This PR reworks how cultists obtain the bloody bastard sword.

Instead of sacrificing a Heretic, you gain the bastard sword by
sacrificing a Null Rod that has been used by a holy person to spill
cultist blood.

You can also sacrifice a Null Rod to turn it into a cult blade it if
hasn't spilled any blood, as a means of destroying it.

- Putting a Null Rod over an Offer rune with
   - 0 or 1 cultist crits / kills will transform it into ritual dagger.
   - 2 cultist crits / kills will transform it into longsword.
- 3 or more cultist crits / kills will transform it into the bastard
sword.

This effect does not apply to special null rod types like the Bow or
Scythe implant.

Heretics retain their innate cult stun resistance, and are still
un-convertable.

- Allowing the Cult to get multiple of these things is horrible.
   - This puts a soft-cap on it to 1 under most circumstances.
- This makes obtaining the sword less incredibly easy.
- Heretics require a lot more time and effort to get equipped to pose a
passing chance fighting cultists. As a consequence, it's dead easy to
obtain: `I try to convert a guy 10 minutes into the round, they glow
green, I stab them to death with my dagger. They can do nothing to
defend themself. Free sword.`
- Instead, we put it behind the chaplain, who more often than not is
protected by security.
- Additionally, we put it behind the requirements that the chaplain is
*robust*: a chaplain that has been killing cultists actively.
- This also serves as a "comeback" mechanic, as if a chaplain has been
ripping and tearing through your ranks, but you manage to take them
down, you are rewarded with a strong weapon.

Honestly I would prefer if we straight up removed the sword (or... maybe
nerfed it) but improve, don't remove etc.

:cl: Melbert
balance: Blood cultists can now convert a Null Rod into a cult weapon on
an offer rune. The strength of the weapon it is converted into depends
on how many cultists the Chaplain crit / killed with it. At five or
more, it will turn into a Bastard Sword. Note, sacrificing someone
holding a Null Rod will automatically convert it after they are gibbed.
balance: Heretics no longer produce a Bastard Sword upon cult
conversion. They are still immune to cult stun and cannot be converted
by blood cultists.
/:cl:
@wraith-54321 wraith-54321 added this pull request to the merge queue Jan 27, 2024
Merged via the queue into Monkestation:master with commit add65fd Jan 27, 2024
19 of 20 checks passed
@KnigTheThrasher KnigTheThrasher deleted the sord branch January 29, 2024 19:22
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3 participants