This project demonstrates how to create a CMake based project for Nordic Semiconductor's nRF52 series embedded System-on-Chips (SoCs) using nRF5-cmake-scripts.
This project depends on the following dependencies:
- A github account and SSH key configured
- Nordic command line tools (
nrfjprog
andmergehex
) by Nordic Semiconductor - Wrapper utility around JLink- This also includes the JLink installer – install this
- Python 3
- Nordic nrfutil by Nordic Semiconductor - a utility for generating DFU packages
- After installing Python, install with
pip install nrfutil
- After installing Python, install with
- ARM GNU Toolchain by ARM and the GCC Team - compiler toolchain for embedded ARM chips.
- On a Mac, can be installed with homebrew:
brew tap ArmMbed/homebrew-formulae brew install arm-none-eabi-gcc
- On other platforms you can download from the GNU-ARM toolchain page
- On Windows, you need to add this to your PATH, see below
- On a Mac, can be installed with homebrew:
- git - A version control system
- CMake - A build tool
On Mac and Linux, your PATH is probably configured correctly automatically, but if not or on Windows you will need to ensure that all binaries are in your system PATH, or you can provide some executable paths directly in your CMake script (see errors when generating). On Windows, your PATH might need to look something like this:
C:\Program Files (x86)\GNU Tools Arm Embedded\9 2019-q4-major\bin;C:\Program Files\Nordic Semiconductor\nrf-command-line-tools\bin;%USERPROFILE%\AppData\Local\Programs\Python\Python36\Scripts;C:\Program Files\Git\cmd;C:\Program Files (x86)\SEGGER\JLink
To test this project after cloning from the repo, run
cmake -Bcmake-build-download -G "Unix Makefiles" .
cmake --build cmake-build-download/ --target download
The steps below are also available at https://nrbtech.io/blog/2020/1/4/using-cmake-for-nordic-nrf52-projects
First, in a terminal/command window clone the base project to set up the project structure:
git clone --recurse-submodules https://github.com/NRB-Tech/nRF5-cmake-scripts-example-base.git .
Run a script to clean up the project ready for your own use (on Windows, run in git bash by right clicking in directory > "Git Bash here"):
./cleanup.sh
Copy the example CMakeLists.txt
as recommended in the nRF5-cmake-scripts
readme:
cmake -E copy nRF5-cmake-scripts/example/CMakeLists.txt .
Note: You may also need to edit some of the variables in this file for your platform, such as setting NRFJPROG
, MERGEHEX
, NRFUTIL
and PATCH_EXECUTABLE
manually if they are not in your PATH
.
Then we can use the script to download the dependencies:
cmake -Bcmake-build-download -G "Unix Makefiles" .
# on Windows, run `cmake -Bcmake-build-download -G "MinGW Makefiles" .`
cmake --build cmake-build-download/ --target download
Copy across some files from an SDK example project:
cmake -E copy toolchains/nRF5/nRF5_SDK_16.0.0_98a08e2/examples/ble_peripheral/ble_app_template/pca10040/s132/armgcc/ble_app_template_gcc_nrf52.ld src/gcc_nrf52.ld
cmake -E copy toolchains/nRF5/nRF5_SDK_16.0.0_98a08e2/examples/ble_peripheral/ble_app_template/pca10040/s132/config/sdk_config.h src/
At this point, you can open the project in CLion or your editor of choice to edit the files.
Add a file src/main.c
and add some source code. Here we add some simple code to log a message.
#include "nrf_log_default_backends.h"
#include "nrf_log.h"
#include "nrf_log_ctrl.h"
int main(void) {
ret_code_t err_code = NRF_LOG_INIT(NULL);
APP_ERROR_CHECK(err_code);
NRF_LOG_DEFAULT_BACKENDS_INIT();
NRF_LOG_INFO("Hello world");
while(true) {
// do nothing
}
}
Create an src/app_config.h
file to override some of the default configuration in sdk_config.h
:
#define NRF_LOG_BACKEND_RTT_ENABLED 1 // enable rtt
#define NRF_LOG_BACKEND_UART_ENABLED 0 // disable uart
#define NRF_LOG_DEFERRED 0 // flush logs immediately
#define NRF_LOG_ALLOW_OVERFLOW 0 // no overflow
#define SEGGER_RTT_CONFIG_DEFAULT_MODE 2 // block until processed
We are going to include the DFU bootloader too, so we need to generate keys. In terminal/command prompt:
nrfutil keys generate keys/dfu_private.key
nrfutil keys display --key pk --format code keys/dfu_private.key --out_file keys/dfu_public_key.c
Now we need to create a file src/CMakeLists.txt
to build our targets:
set(NRF5_LINKER_SCRIPT ${CMAKE_CURRENT_SOURCE_DIR}/gcc_${NRF_FAMILY})
# DFU requirements
# List the softdevice versions previously used, or use FALSE if no previous softdevices
set(PREVIOUS_SOFTDEVICES FALSE)
# Set the location to the DFU private key
set(PRIVATE_KEY ${CMAKE_CURRENT_SOURCE_DIR}/../keys/dfu_private.key)
set(PUBLIC_KEY ${CMAKE_CURRENT_SOURCE_DIR}/../keys/dfu_public_key.c)
# Set the App validation type. [NO_VALIDATION|VALIDATE_GENERATED_CRC|VALIDATE_GENERATED_SHA256|VALIDATE_ECDSA_P256_SHA256]
set(APP_VALIDATION_TYPE NO_VALIDATION)
# Set the Soft Device validation type. [NO_VALIDATION|VALIDATE_GENERATED_CRC|VALIDATE_GENERATED_SHA256|VALIDATE_ECDSA_P256_SHA256]
set(SD_VALIDATION_TYPE NO_VALIDATION)
# The bootloader version (user defined)
set(BOOTLOADER_VERSION 1)
# The DFU version string (firmware version string)
set(DFU_VERSION_STRING "${VERSION_STRING}")
# Set the target name
set(target example)
# add the required libraries for this example
nRF5_addLog()
nRF5_addSeggerRTT()
nRF5_addAppError()
# include files
list(APPEND SOURCE_FILES
main.c
)
list(APPEND INCLUDE_DIRS
"${CMAKE_CURRENT_SOURCE_DIR}"
)
nRF5_addExecutable(${target} "${SOURCE_FILES}" "${INCLUDE_DIRS}" "${NRF5_LINKER_SCRIPT}")
# make sdk_config.h import app_config.h
target_compile_definitions(${target} PRIVATE USE_APP_CONFIG)
# Here you can set a list of user variables to be defined in the bootloader makefile (which you have modified yourself)
set(bootloader_vars "")
# add the secure bootloader build target
nRF5_addSecureBootloader(${target} "${PUBLIC_KEY}" "${bootloader_vars}")
# add the bootloader merge target
nRF5_addBootloaderMergeTarget(${target} ${DFU_VERSION_STRING} ${PRIVATE_KEY} ${PREVIOUS_SOFTDEVICES} ${APP_VALIDATION_TYPE} ${SD_VALIDATION_TYPE} ${BOOTLOADER_VERSION})
# add the bootloader merged flash target
nRF5_addFlashTarget(bl_merge_${target} "${CMAKE_CURRENT_BINARY_DIR}/${target}_bl_merged.hex")
# Add the Bootloader + SoftDevice + App package target
nRF5_addDFU_BL_SD_APP_PkgTarget(${target} ${DFU_VERSION_STRING} ${PRIVATE_KEY} ${PREVIOUS_SOFTDEVICES} ${APP_VALIDATION_TYPE} ${SD_VALIDATION_TYPE} ${BOOTLOADER_VERSION})
# Add the App package target
nRF5_addDFU_APP_PkgTarget(${target} ${DFU_VERSION_STRING} ${PRIVATE_KEY} ${PREVIOUS_SOFTDEVICES} ${APP_VALIDATION_TYPE})
# print the size of consumed RAM and flash - does not yet work on Windows
if(NOT ${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows")
nRF5_print_size(${target} ${NRF5_LINKER_SCRIPT} TRUE)
endif()
Then we are ready to build and run our example. First, run JLink tools to get the RTT output:
cmake -Bcmake-build-debug -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug .
# On Windows, run `cmake -Bcmake-build-debug -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Debug .`
# If you get an error that the compiler cannot be found, ensure it is present in your PATH (try running `arm-none-eabi-gcc`). Windows users, see the dependencies section.
cmake --build cmake-build-debug/ --target START_JLINK_RTT
Then, build the merge and flash target:
cmake --build cmake-build-debug/ --target flash_bl_merge_example
You should see the "Hello world" log output in the RTT console! From here you can add source code and include SDK libraries with the macros provided in nRF5-cmake-scripts/includes/libraries.cmake
.
To debug using CLion, follow the instructions in the CLion tutorial.