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[hdEmbree] minor fixes / tweaks #3
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…h as HgiVulkan, by default.
…ikely to be accessible from the remote machine. # Conflicts: # pxr/base/tf/fileUtils.cpp
these Tf file utilities in the case of reparse points on network volumes.
vkGetInstanceProcAddr.
- Added additional text file format parser based on PEGTL - Added tests specific to PEGTL parser - Removed lex / yacc based parser Contributions from Matt Kuruc and Tyler Hubbard from NVIDIA
…in the render user guide This asset was moved from "test_assets" to "docs" in commit usd-wg/assets@75bba2e
- Update render pass multisample state based on parameters - Update color correction task multisample state based on the sample count
2 tasks
- added template code for usdz validation - referenced existing code in usdUtils to do the work of checking if all files are encapsulated NOTE: this branch fails to link currently
…pegtl_grammar Simplify grammar when parsing large strings (Internal change: 2341131)
…nge 2341131 - Move AtAtAt next to At rule See PixarAnimationStudios#3293 (Internal change: 2341132)
This macro is used to guard compiler-specific workarounds for non-conforming behavior. These workarounds are all for compilers or versions of compilers that OpenUSD does not support. (Internal change: 2341134)
…rser_copies Reduce copies of string values during text parsing (Internal change: 2341140)
…dsiExtComputationDependencySceneIndex. (Internal change: 2341154)
(Internal change: 2341164)
… of USD. Also allowing for naming the render delegate something other than "Prman". In the external release we use other names like "RenderMan RIS" and "RenderMan XPU". (Internal change: 2341190)
…dentifiers as a backup. (Internal change: 2341193)
…_bindings_for_validator_registry Add python bindings for `UsdValidator`, `UsdValidatorSuite` and `UsdValidationRegistry` (Internal change: 2341201) (Internal change: 2341217)
mpl::lambda's placeholders were used in def_helper.hpp to create "inline" definitions of predicates in class definitions. We can just define simple structs for these predicates instead. This lets us avoid the need for mpl::apply in def_helper.hpp. We can remove the remaining use in detail/caller.hpp by invoking the apply metafunction directly. BOOST_MPL_AUX_LAMBDA_SUPPORT is unnecessary for OpenUSD since per docs it expands to nothing on conforming compilers. (Internal change: 2341210)
Add logic metafunctions and other utilities from boost::mpl (e.g. mpl::if_, mpl::and_, etc.) to python/detail/mpl2, reimplement them using C++17 standard library features, and update clients. Clients could have been updated to use the C++17 equivalents directly, but the mpl2 indirection made the updates easier and less error-prone, while also providing a home for functionality that did not have a direct C++17 analogue. Why mpl2 and not mpl? If we introduced a python::detail::mpl namespace, code in the library that uses other parts of boost::mpl and refers to "mpl:..." would find that namespace instead of the intended boost::mpl namespace, which would cause symbol lookup errors and build failures. (Internal change: 2341215)
This change adds normals generation to the varous mesh generation utility classes. Similar to the point generation, the classes provide a method that return the number of normals and a method for generating the normals into a provided container iterator. In addition, the interpolation mode of the normals can also be requested. (Internal change: 2341219) (Internal change: 2341220) (Internal change: 2341240)
* Expose hash functor for HdDataSourceLocator so it can used in a map Changes in hdsi: * Fix HdsiMaterialOverrideResolvingSceneIndex to create parameter ds for applying a material override if the parameter ds didn't exist yet. Previously, this would return early and no override would get applied. (Internal change: 2341239)
These include: - BOOST_FOREACH - boost::binary_search - boost::bind, boost::protect, and boost::placeholders - boost::function - boost::hash, boost::hash_combine - boost::integer_traits - boost::scoped_ptr, boost::scoped_array - boost::tuple These have all been replaced with C++17 standard library equivalents. (Internal change: 2341242)
These calling conventions (e.g. __fastcall) are non-standard, Windows specific extensions for x86 platforms and are irrelevant for OpenUSD. (Internal change: 2341251)
…ifiers These clients used BOOST_PP_ENUM and BOOST_PP_ITERATE to create template specializations for functions with different numbers of arguments and different CV qualifiers. We now use variadic templates to deal with the former, and a new PXR_BOOST_PYTHON_APPLY_QUALIFIERS macro for the latter. This new macro takes some other macro and calls it with each of the necessary CV qualifiers. (Internal change: 2341259)
…e trig functions and instead calculate directly. (Internal change: 2341280)
(Internal change: 2341288)
…/adsk/bugfix/mtlx_tracing Autodesk: Expand function tracing for materialx performance profiling (Internal change: 2341289)
…t-storm-include-functional hdSt: add include for std.function in glslProgram. (Internal change: 2341290)
…/adsk/bugfix/mtlx_metal_shadow Autodesk: Bugfix for MaterialX shadows in Metal (Internal change: 2341291)
…e-random-fix-standalone [hdEmbree] fix for random number generation (standalone) (Internal change: 2341332)
…e-random-seed [hdEmbree] add HDEMBREE_RANDOM_NUMBER_SEED (hdEmbree-UsdLux-PR01) (Internal change: 2341333)
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- forward-declare some types as struct instead of class (avoids msvc compiler warning) - comment typo fix
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Description of Change(s)
Changes in preparation for coming HdEmbree UsdLux changes
NOTE: This chain of PRs was made separate from the PR documenting expected behavior: