This sample demonstrates how to efficiently implement a Bicubic B-spline interpolation filter with CUDA texture.
Graphics Interop, Image Processing
SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0
Linux, Windows
x86_64, armv7l
cudaGraphicsUnmapResources, cudaCreateChannelDesc, cudaMallocArray, cudaFreeArray, cudaFree, cudaMemcpy, cudaGraphicsResourceGetMappedPointer, cudaGraphicsMapResources, cudaDestroyTextureObject, cudaDeviceSynchronize, cudaCreateTextureObject, cudaGraphicsUnregisterResource, cudaMalloc, cudaGraphicsGLRegisterBuffer, cudaGetDeviceProperties
Download and install the CUDA Toolkit 12.5 for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.