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Moved borer hud onto /datum/hud/animal/borer.
Debugging/updating some borer HUD code. Changing borer hud from animal/borer to borer. Fixing borers and tidying a spelling mistake. Collapsing HUD icons into the base hud handler where possible. Moving HUD icon definitions onto the HUD datum. Collapsing handle_regular_hud_updates(). Declifying hud elements. Moving human attack selector onto HUD. Converting HUD icon update logic into the decl system. Updating mob Life() to update HUD icons. Cleaning up/refactoring some HUD var code. Converting gun mode to the decl system. Updating borer HUD. Refactoring last_special. General max health refactor. Testing/refining HUD rewrite. Moving all the status and hunger icons into the screen icon files. Breaking up the screen icons. Adding istype checks to hud_used. Post-rebase update to zone selectors and borer huds. Converting ability_master to /datum/hud. LAZYLISTs screen.
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