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Moving Shaded Hills level data and submap logic into fantasy modpack. #4717

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merged 6 commits into from
Jan 18, 2025

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MistakeNot4892
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See title. This is largely just reorganisation and proc merging as Pyrelight wants to use this logic for other maps.

@MistakeNot4892 MistakeNot4892 added the ready for review This PR is ready for review and merge. label Jan 10, 2025
@MistakeNot4892 MistakeNot4892 force-pushed the rework/fantasy_submaps branch 2 times, most recently from 0bb935a to 777cff3 Compare January 10, 2025 06:51
@@ -93,6 +94,10 @@ var/global/list/areas = list()
..()

/area/Initialize()
if(additional_fishing_results)
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@out-of-phaze out-of-phaze Jan 14, 2025

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miiiiight be worth using a LAZYLEN check just to avoid creating a zero-len fishing_results list if someone sets additional_fishing_results to an empty list, but it's not a huge deal

also i think we could probably null out additional_fishing_results after this but i'm not sure

EDIT: not blocking, the other comment is though

sound_env = GENERIC
ambience = list()

/area/fantasy/outside
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this area has no name by default. it should probably be set to "\improper Wilderness" or something to match /area/shaded_hills/outside being named "\improper Grasslands"?

@out-of-phaze out-of-phaze merged commit df41986 into NebulaSS13:dev Jan 18, 2025
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2 participants