Fixes various battle mechanics in Pixelmon.
Remove LoadedDicePatch from your server if you're running it. This mixin contains all fixes present in LoadedDicePatch.
Summary:
All versions:
- Fixes incorrect logic in multiple hit moves.
- Fixes all usages of Loaded Dice.
- Fixes Population Bomb, Triple Axel, and Triple Kick from always missing on the first use in each battle.
- Stops the Scale Shot buff from triggering after dealing damage from sources other than the attack. (I.E. Rocky Helmet)
- Fixes Life Orb dealing recoil damage at incorrect times.
- Fixes a battle crash related to the Booster Energy item and terrain ending.
1.16 Only: (Already patched in 1.20)
- Fixes Rising Voltage doing too much damage.
- Fixes Glaive Rush users not taking extra damage after using the move.
- Fixes Weakness Policy activating when damaged via a Rocky Helmet.