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Merge pull request #8 from Kuronons/patch-2
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Willy-JL authored Mar 3, 2024
2 parents 522eb02 + 21d3eb0 commit 2244902
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4 changes: 2 additions & 2 deletions documentation/file_formats/AssetPacks.md
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Expand Up @@ -66,7 +66,7 @@ With icons there are quite a few differences and issues we had to solve. In part

#### Static icons

The `.bm` format does not include image width and height, with animations that is stored in `meta.txt`, so for static icons we made a special format: `.bmx`, which is `[ int32 width ] + [ int32 height ] + [ standard .bm pixel data ]`, but this is handled by the packer (see below) so don't worry abou it.
The `.bm` format does not include image width and height, with animations that is stored in `meta.txt`, so for static icons we made a special format: `.bmx`, which is `[ int32 width ] + [ int32 height ] + [ standard .bm pixel data ]`, but this is handled by the packer (see below) so don't worry about it.

#### Animated icons

Expand Down Expand Up @@ -149,7 +149,7 @@ All the .bm and .bmx struggles are dealt with by the packer system, which is in

- Now upload the packed packs from that folder onto your flipper in `SD/asset_packs`.

- Done! Just select it from the Xtreme Settings app now. And if you're generous share your (packed) asset pack in #asset-packs on discord.
- Done! Just select it from the Momentum Settings app now. And if you're generous share your (packed) asset pack in #asset-packs on discord.

#### Building with Firmware

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