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Game Design Stuff
John Pavek edited this page Nov 11, 2023
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- What happens when the player hits start game?
Let's make a starting place for the player, start game will start them there. We can make a handful of maps it can roll on to put the player down, perhaps, but that's not MVP
- Multiple levels?
- What happens when the player dies?
GAME OVER prompt, score results.
- Is there a score we need to keep?
- Score is a combination of
- kills
- crew picked up while over capacity
- lumber picked up over capacity
- Score is a combination of
- Are there ship upgrades?
Yeah, for MVP, thinking picking up a plank while at full health adds to a stockpile and when you hit certain thresholds, the ship becomes bigger, gets a bigger health pool, adds 2 more cannons and more crew slots, and travels faster, but turns slightly slower.