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Fix message
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MATRIX-feather committed Aug 17, 2024
1 parent 3b3c5be commit 1a71731
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion src/main/java/xiamomc/morph/messages/EmoteStrings.java
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@ public static String getKey(String key)
register("eat");
register("sleep");
register("stop");
register("prostrate");
register("crawl");
register("digdown");
register("appear");
}
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2 changes: 1 addition & 1 deletion src/main/resources/assets/feathermorph/lang/en_us.json
Original file line number Diff line number Diff line change
Expand Up @@ -219,7 +219,7 @@
"emote.morphclient.eat": "Eat",
"emote.morphclient.sleep": "Sleep",
"emote.morphclient.stop": "Stop",
"emote.morphclient.prostrate": "Prostrate",
"emote.morphclient.crawl": "Crawl",
"emote.morphclient.digdown": "Dig Down",
"emote.morphclient.appear": "Appear",
"emote.morphclient.not_available": "Can't play action while the skill is still in cooldown",
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2 changes: 1 addition & 1 deletion src/main/resources/assets/feathermorph/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -219,7 +219,7 @@
"emote.morphclient.eat": "开吃",
"emote.morphclient.sleep": "睡觉",
"emote.morphclient.stop": "停止",
"emote.morphclient.prostrate": "趴下",
"emote.morphclient.crawl": "趴下",
"emote.morphclient.digdown": "掘地",
"emote.morphclient.appear": "出现",
"emote.morphclient.not_available": "技能冷却时不能播放动作",
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