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Add Bloodsuckers to Screenshots Test #4

Add Bloodsuckers to Screenshots Test

Add Bloodsuckers to Screenshots Test #4

Triggered via push February 2, 2024 22:23
Status Failure
Total duration 14m 58s
Artifacts 16

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Matrix: Alternate Tests
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Matrix: Integration Tests
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6 errors, 21 warnings, and 16 notices
Moon Station: /datum/unit_test/monkey_business: code/controllers/subsystem/overlays.dm#L53
[22:33:47] Runtime in code/controllers/subsystem/overlays.dm,53: Invalid overlay: Icon object 'modular_skyrat/modules/aesthetics/device/device.dmi' [0xc0017e2] used in 'the circuit multitool' /obj/item/multitool/circuit is missing icon state marked_overlay. proc name: stack trace (/proc/_stack_trace) src: null call stack: stack trace("Invalid overlay: Icon object \...", "code/controllers/subsystem/ove...", 53) the circuit multitool (/obj/item/multitool/circuit): build appearance list(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): add overlay(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): update icon(16777215) the circuit multitool (/obj/item/multitool/circuit): melee attack chain(John Doe (289) (/mob/living/carbon/human/consistent), John Doe (92) (/mob/living/carbon/human/consistent), null) /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob): monkey attack(/datum/ai_controller/monkey (/datum/ai_controller/monkey), John Doe (92) (/mob/living/carbon/human/consistent), 0.8, 0) /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob): perform(0.8, /datum/ai_controller/monkey (/datum/ai_controller/monkey), "BB_monkey_current_attack_targe...") /datum/ai_controller/monkey (/datum/ai_controller/monkey): ProcessBehavior(0.8, /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob)) /datum/ai_controller/monkey (/datum/ai_controller/monkey): process(0.1) /datum/ai_controller/monkey (/datum/ai_controller/monkey): process(0.1) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Moon Station: /datum/unit_test/monkey_business: code/controllers/subsystem/overlays.dm#L53
[22:33:48] Runtime in code/controllers/subsystem/overlays.dm,53: Invalid overlay: Icon object 'modular_skyrat/modules/aesthetics/device/device.dmi' [0xc0017e2] used in 'the circuit multitool' /obj/item/multitool/circuit is missing icon state marked_overlay. proc name: stack trace (/proc/_stack_trace) src: null call stack: stack trace("Invalid overlay: Icon object \...", "code/controllers/subsystem/ove...", 53) the circuit multitool (/obj/item/multitool/circuit): build appearance list(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): cut overlay(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): update icon(8) the circuit multitool (/obj/item/multitool/circuit): update appearance(8) /datum/element/decal/blood (/datum/element/decal/blood): Attach(the circuit multitool (/obj/item/multitool/circuit), null, null, null, -32767, -1, 255, null, null, 1, null, null) /datum/element/decal/blood (/datum/element/decal/blood): Attach(the circuit multitool (/obj/item/multitool/circuit), null, null, null, null, null, null, null, null, 1, null, null) the circuit multitool (/obj/item/multitool/circuit): AddElement(/list (/list)) /datum/forensics (/datum/forensics): check blood() /datum/forensics (/datum/forensics): New(the circuit multitool (/obj/item/multitool/circuit), null, null, /list (/list), null) ... the circuit multitool (/obj/item/multitool/circuit): attack(John Doe (92) (/mob/living/carbon/human/consistent), John Doe (289) (/mob/living/carbon/human/consistent), null) John Doe (92) (/mob/living/carbon/human/consistent): attackby(the circuit multitool (/obj/item/multitool/circuit), John Doe (289) (/mob/living/carbon/human/consistent), null) the circuit multitool (/obj/item/multitool/circuit): melee attack chain(John Doe (289) (/mob/living/carbon/human/consistent), John Doe (92) (/mob/living/carbon/human/consistent), null) /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob): monkey attack(/datum/ai_controller/monkey (/datum/ai_controller/monkey), John Doe (92) (/mob/living/carbon/human/consistent), 0.8, 1) /datum/ai_controller/monkey (/datum/ai_controller/monkey): ProcessBehavior(0.8, /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob)) /datum/ai_controller/monkey (/datum/ai_controller/monkey): process(0.1) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): StartProcessing(0)
Moon Station: /datum/unit_test/monkey_business: code/controllers/subsystem/overlays.dm#L53
[22:33:48] Runtime in code/controllers/subsystem/overlays.dm,53: Invalid overlay: Icon object 'modular_skyrat/modules/aesthetics/device/device.dmi' [0xc0017e2] used in 'the circuit multitool' /obj/item/multitool/circuit is missing icon state marked_overlay. proc name: stack trace (/proc/_stack_trace) src: null call stack: stack trace("Invalid overlay: Icon object \...", "code/controllers/subsystem/ove...", 53) the circuit multitool (/obj/item/multitool/circuit): build appearance list(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): add overlay(/list (/list)) the circuit multitool (/obj/item/multitool/circuit): update icon(8) the circuit multitool (/obj/item/multitool/circuit): update appearance(8) /datum/element/decal/blood (/datum/element/decal/blood): Attach(the circuit multitool (/obj/item/multitool/circuit), null, null, null, -32767, -1, 255, null, null, 1, null, null) /datum/element/decal/blood (/datum/element/decal/blood): Attach(the circuit multitool (/obj/item/multitool/circuit), null, null, null, null, null, null, null, null, 1, null, null) the circuit multitool (/obj/item/multitool/circuit): AddElement(/list (/list)) /datum/forensics (/datum/forensics): check blood() /datum/forensics (/datum/forensics): New(the circuit multitool (/obj/item/multitool/circuit), null, null, /list (/list), null) ... the circuit multitool (/obj/item/multitool/circuit): attack(John Doe (92) (/mob/living/carbon/human/consistent), John Doe (289) (/mob/living/carbon/human/consistent), null) John Doe (92) (/mob/living/carbon/human/consistent): attackby(the circuit multitool (/obj/item/multitool/circuit), John Doe (289) (/mob/living/carbon/human/consistent), null) the circuit multitool (/obj/item/multitool/circuit): melee attack chain(John Doe (289) (/mob/living/carbon/human/consistent), John Doe (92) (/mob/living/carbon/human/consistent), null) /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob): monkey attack(/datum/ai_controller/monkey (/datum/ai_controller/monkey), John Doe (92) (/mob/living/carbon/human/consistent), 0.8, 1) /datum/ai_controller/monkey (/datum/ai_controller/monkey): ProcessBehavior(0.8, /datum/ai_behavior/monkey_atta... (/datum/ai_behavior/monkey_attack_mob)) /datum/ai_controller/monkey (/datum/ai_controller/monkey): process(0.1) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): StartProcessing(0)
Integration Tests (moonstation) / run_integration_tests
FAIL /datum/unit_test/monkey_business 43.2s
Integration Tests (moonstation) / run_integration_tests
Process completed with exit code 1.
CI Suite
Error when evaluating 'strategy' for job 'run_alternate_tests'. .github/workflows/ci_suite.yml (Line: 197, Col: 16): Matrix vector 'setup' does not contain any values
Collect data for other tasks
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Windows Build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Run Linters
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Compile Maps
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (ss13_construct) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (runtimestation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (multiz_debug) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (birdshot) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (metastation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (limastation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (kilostation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (deltastation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (biodome) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (tramstation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (moonstation) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (blueshift) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (icebox) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (voidraptor) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (northstar) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Integration Tests (gateway_test) / run_integration_tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Compare Screenshot Tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/download-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
SS13 Construct: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Lima Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Kilo Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Biodome: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Moon Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Blueshift: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Void Raptor: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_biodome Expired
151 KB
test_artifacts_birdshot Expired
151 KB
test_artifacts_blueshift Expired
151 KB
test_artifacts_deltastation Expired
151 KB
test_artifacts_gateway_test Expired
151 KB
test_artifacts_icebox Expired
151 KB
test_artifacts_kilostation Expired
151 KB
test_artifacts_limastation Expired
151 KB
test_artifacts_metastation Expired
151 KB
test_artifacts_moonstation Expired
151 KB
test_artifacts_multiz_debug Expired
151 KB
test_artifacts_northstar Expired
151 KB
test_artifacts_runtimestation Expired
151 KB
test_artifacts_ss13_construct Expired
151 KB
test_artifacts_tramstation Expired
151 KB
test_artifacts_voidraptor Expired
151 KB