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merge #2
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…messages (#896) * Netchan_FlushIncoming: Fixed #888 Co-authored-by: Artem Golubikhin <[email protected]>
COM_LoadFile: Increase buffer room size Mod_LoadModel: Use safe version COM_FileBase_s Agree on the size of loadname[] and model_t::name[] buffers
…instead of windows-latest which now run on windows-2022 actions/runner-images#4856 Fixes windows build
…pty string "" will succeed on some POSIX systems) Resolved #919
…e while downloading direct from server, when content of resource size is less than header size first fragment
…`AddResource` hooks (#903) * Added SV_CheckUserInfo hook * Implemented PF_precache_* hooks - PF_precache_sound_I - PF_precache_model_I - PF_precache_generic_I * Added EV_Precache and SV_AddResource hooks and update API minor version * Added SV_AddResource_internal and fixed pointers * Added SV_AddResource_hook, fixed chain EV_Precache * Reworked SV_AddResource for Rehlds API * Reverted RehldsFuncs_t's SV_AddResource API * Updated chains * Update rehlds_api_impl.h * Implement `SV_ClientPrintf` hook * Changed `SV_ClientPrintf` chain type to void * Revert `SV_ClientPrintf` code refactor * Removed `const` string type in order to resize the string. * Changes according to var type * Fixing function's functionality * Moved vars declaration after `host_client` check * revert variable naming in SV_ClientPrintf * `SV_ClientPrintf_internal`: more safe string copy Co-authored-by: wopox1337 <[email protected]>
Minor refactoring
* Add SV_AllowPhysent hook
Client should be use "setinfo _gd <game>"
Making mapcyclefile/sv_cheats work in realtime Resolve #868
add sv_allow_autoaim cvar for HL25 DLL compatibility
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