NOTICE: THIS REPOSITORY IS NO LONGER MAINTAINED AND IS ONLY HERE FOR HISTORICAL PURPOSES, THE NEW REPOSITORY CAN BE FOUND HERE: https://github.com/Notexe/h3-custom-scenes
assembly:/_pro/scenes/users/notex/test.entity
SivVUmlc63.mp4
assembly:/_pro/scenes/users/notex/blank_slate.entity
assembly:/_pro/scenes/missions/sheep/scene_puka.entity
HITMAN3_qFfFjPbJd7_2.mp4
assembly:/_pro/scenes/users/notex/outfit_showcase.entity
(Only some of the game's outfits)
00B5C7A6E0F38638.PRIM,[assembly:/_pro/environment/geometry/props/guillotine_a.wl2?/guillotine_a.prim].pc_prim
00FA20275D950AA4.TEMP,[assembly:/_pro/environment/geometry/props/guillotine_a.wl2?/guillotine_a.prim].pc_entitytype
003F30E9FC333156.PRIM,[assembly:/_pro/environment/geometry/props/guillotine_a.wl2?/guillotine_blade_a.prim].pc_prim
005D066A71E1A800.TEMP,[assembly:/_pro/environment/geometry/props/guillotine_a.wl2?/guillotine_blade_a.prim].pc_entitytype
000D4DE6CA5229F8.PRIM,[assembly:/_pro/environment/geometry/props/lodsetup_a.wl2?/lodsetup_a.prim].pc_prim
00C837765385A7D3.TEMP,[assembly:/_pro/environment/geometry/props/lodsetup_a.wl2?/lodsetup_a.prim].pc_entitytype
[assembly:/sound/wwise/exportedwwisedata/soundbanks/globaldata/modded.wwisesoundbank].pc_wwisebank
[assembly:/sound/wwise/exportedwwisedata/events/squeaking_events/play_squeak.wwiseevent].pc_wwisebank
[assembly:/sound/wwise/originals/sfx/squeak.wav].pc_wem
- Download the Simple Mod Framework from https://www.nexusmods.com/hitman3/mods/200 (See install instructions on the nexus page).
- Download the latest release zip from https://github.com/Notexe/HM3CustomMaps/releases.
- Open the Mod Manager GUI and use the Import Framework ZIP button and then select the zip that you have just downloaded.
Currently the only way to launch any of these custom maps is by editing Hitman's thumbs.dat file which is located in HITMAN3\Retail\
.
You will also need to turn off the Framework's skip intro feature since that will replace your thumbs.dat file everytime you deploy.
- Drag thumbs.dat into https://www.notex.app/tools/online/xtea.
- Modify the SCENE_FILE line to point to one of the custom maps.
- Press "Save file".
- Replace the game's thumbs.dat file with it.