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vkQuake 1.12.1 Binaries

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@Novum Novum released this 26 Nov 07:40
· 1213 commits to master since this release
  • Support for scriptable particles ported from QuakeSpasm-Spiked (e.g. for Arcane Dimensions). For vanilla particles set r_fteparticles 0.
  • Improved physics consistency between different frame rates
  • Fixed bug in 1.12.0 that prevented Alkaline alk_dancing from loading.
  • Slight improvements to texture sharpness with supersampling or res scale.

Known issues:

  • Some entities don't animate smoothly with FTE protocol extensions. cl_nopext 1 is a workaround right now. Same bug exists in QSS.

Windows binaries require the Microsoft Visual C++ Redistributable:
https://aka.ms/vs/17/release/vc_redist.x86.exe (32 bit)
https://aka.ms/vs/17/release/vc_redist.x64.exe (64 bit)

Linux AppImage requires at least glibc 2.14. Check with ldd --version if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)