Welcome to One!
It is an open source, self-hosted, bootstrapping system programming language which makes it easy to
build reliable and efficient software.
It is being developed by Max, John and other open-source contributors.
- Simplicity
- Compiler
- Ability to create output file (x86_64, i386)
- System Programming Language
- Intermediate level
- Network and API programming
- Supports Web Programming (in the future)
- Automatic generation of corresponding code for both CSS and HTML. So you won't have to learn more than
One
language to develop a website - Uses variables in CSS, so that we can obtain the colors or sizes from the database
- Auto minify the page results
- Automatic generation of corresponding code for both CSS and HTML. So you won't have to learn more than
- Performance and high speed
- Supports inline Assembly code (in the future)
- Does not require specific libraries and tools on the user system in normal mode (in the future)
- Does not require external runtime libraries in normal mode (in the future)
- Does not require external compilers to do the compilation (in the future)
Grammar of the One
language is available here.
- Lexer/Parser (Mostly)
- AST Tree
- VM
- Code Generator (get inspired from LLVM-C)
- Develop a runtime library and add features
- Design web framework for the language
- Rewrite compiler in the
One
language
main {
ret 0
}
Convert to C:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
global_argc = argc;
global_argv = argv;
return (int) 0;
}
i32 main {
ret 10
}
Convert to C:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
global_argc = argc;
global_argv = argv;
return (int) 10;
}
main {
string in = "Hello, World!"
__ in
return in.length
}
Convert to C:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[]) {
global_argc = argc;
global_argv = argv;
char *in = "Hello, World!";
printf("%s\n", in);
return (int) strlen(in);
}
Another draft:
import web
home {
_ "Hi, Welcome"
}
error {
headers.add('HTTP/1.0 404 Not Found')
headers.add('content-type: text/html;charset=utf-8')
_ "<h1>404></h1>"
}
main {
if system.args.length === 2 {
port = system.args[1]
} else {
port = 8080;
}
web.route.add("/", home)
web.route.add("*", error)
web.listen(port)
return 0
}
Another draft:
error {
headers.add('HTTP/1.0 404 Not Found')
headers.add('content-type: text/html;charset=utf-8')
_ `<!doctype html><html><head><title>Error 404</title><meta charset="utf-8"></head><body><h1>404></h1></body></html>`
}
vs
error {
headers.add('HTTP/1.0 404 Not Found')
headers.add('content-type: text/html;charset=utf-8')
page {
title: 'Error 404'
label {
type: 'h1'
_ "Not found!"
}
}
}
main:
// __ "Hello, World!"
_ "Hello,"
io.write(' ')
io.write("World")
__ '!'
end
@start
customName:
_ "Hello, World!\n"
end
@start
void app:
__ "Hello, World!"
end
@start
int customName:
_ "Hello, World!\n"
return 0
end
This architecture is being designed only for websites and native software. In the future, it will also be available for mobile apps (native).
Mobile structures are not yet complete and require more attention and thought.
Example to demonstrate working of the language:
title "Name - Main"
description "Descriptions"
/*
Keyword tag not used in the software, only on the web.
*/
keyword "keywords"
style {
* {
margin 0
padding 0
}
header {
width "100%"
height "auto"
}
list {
color "red"
}
list item {
display "inline"
padding "10px"
background "yellow"
}
}
header {
list {
item {
_ "Home"
}
item {
_ "About"
}
item {
_ "Contact Us"
}
}
}
Convert to CSS/HTML/JS base:
<html>
<head>
<title>Name - Main</title>
<meta name="description" content="Descriptions" />
<meta name="keyword" content="keywords" />
<style>
* {
margin: 0;
padding: 0;
}
header {
width 100%;
height: auto;
}
ul {
color: red;
}
ul li {
display: inline;
padding: 10px;
background: yellow;
}
</style>
</head>
<body>
<header>
<ul>
<li>Home</li>
<li>About</li>
<li>Contact Us</li>
</ul>
</header>
</body>
</html>
Refer to this link to start learning the language.
- GNU / Linux
- Windows
- macOS (Not complete)
- BSD
We welcome all kinds of contributions, including bug reports, feature requests, documentation improvements etc. To ask a question or open a discussion, create an issue or join the One Discord Server.
If you are not familiar with how to make a pull request on GitHub then please read this guide.
If you have decided to contribute, please first read the guidelines here.
You can also help in the development of One
by making some donations on ❤️ Patreon.
Thanks to all the contributors!!
If you would like to contribute in the development of this project, you can mail us at: [email protected]
One
is released under the GNU General Public License v3.0. Please refer to the terms in the LICENSE file included in the repository.
Made with contrib.rocks.