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Mod support for multiple Bethesda games #138
Mod support for multiple Bethesda games #138
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- Fallout 3 - Game of the Year Edition - Fallout 4 - Fallout: New Vegas - The Elder Scrolls IV: Oblivion - The Elder Scrolls V: Skyrim - The Elder Scrolls V: Skyrim Special Edition - Starfield This adds support for modorganizer2 and manually installed script runners. Closes Open-Wine-Components#103
CC @gunqqer, could you test if that works for you? |
I tested only Fallout 4 with mo2 and it properly launched using the patched exe (I haven't tested any other functionality) |
@R1kaB3rN We could also create generic mod support in a separate module, perhaps using |
@Root-Core are you in our OWC discord? This looks good to me |
@GloriousEggroll Do you mean the Nobara/Proton-GE discord? Yes, I'm generally not that active on discord servers though, but I'm online/reachable. My nickname is aede / username root_core. |
nono, we have a separate discord for OWC members/stuff, I'd like to send you an invite if you could ping me in the Nobara discord I'll send the invite |
@GloriousEggroll I can't send you DMs, but I added you as a friend. |
sorry my friend request list is gigantic, whats the name on discord? |
@GloriousEggroll My nickname is |
This adds support for modorganizer2 and manually installed script runners.
Closes #103