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Merge pull request #78 from OpenOrbis/v0.5
V0.5 Release Merge
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# Contribution | ||
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Below is a list of issues that need some help. There are three lists; advanced issues, intermediate issues, and starter issues. Starter issues are issues that can be picked up and worked on without too much hassle or setup. Intermediate issues may require some digging. Advanced issues likely require a lot of work. Issues listed as "perpetual" are issues that don't have a clear stopping point | ||
and will be worked on throughout the life of the toolchain. | ||
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## Starter Issues (4 perpetual) | ||
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Below is a list of issues that need some help. There are three lists; advanced issues, intermediate issues, and starter issues. Starter issues are issues that can be picked up and worked on without too much hassle or setup. Intermediate issues may require some digging. Advanced issues likely require a lot of work. | ||
- [ ] (Perpetual) Add reversed type info for PS4 library function prototypes in `/include/orbis/*` | ||
- [ ] (Perpetual) Submit issues for requested features | ||
- [ ] (Perpetual) Find and submit bugs | ||
- [ ] (Perpetual) Build some basic samples for functionality not covered by existing samples | ||
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## Intermediate Issues (1/3 remain) | ||
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- [x] Finished in v0.2: ~~Testing on `create-lib` to ensure exporting and what not works properly~~ | ||
- [x] Finished in v0.5: ~~SDL 2D sample~~ | ||
- [ ] Develop MiraLib bindings for other languages | ||
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## Starter Issues | ||
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- Add reversed type info for PS4 library function prototypes in `/include/orbis/*` | ||
- Submit issues for requested features | ||
- Build some basic samples for functionality not covered by existing samples | ||
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## Intermediate Issues | ||
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- Testing on `create-lib` to ensure exporting and what not works properly | ||
- SDL 2D sample | ||
- Develop MiraLib bindings for other languages | ||
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## Advanced Issues | ||
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- Build a standardized libc for PS4 for portability and eventually C++ support | ||
- C++ support (see above) | ||
- GPU 2D/3D rendering support | ||
- DOOM port? | ||
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## Advanced Issues (3/5 remain) | ||
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- [x] Finished in v0.3: ~~Build a standardized libc for PS4 for portability and eventually C++ support~~ | ||
- [x] Finished in v0.4: ~~C++ support (see above)~~ | ||
- [ ] GPU 2D/3D rendering support | ||
- [ ] DOOM port? | ||
- [ ] Fix std::cout in libcxx | ||
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More issues will be added here as more are requested. If you think something should be here that isn't, feel free to file an issue! | ||
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