Skip to content

Tags: OpenOrbis/SDL-PS4

Tags

v1.0

Toggle v1.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Update README.txt

SDL2 for Playstation4

release-2.0.9

Toggle release-2.0.9's commit message
rename os2 makefile so that 'make dist' catches it; update it a bit.

release-2.0.8

Toggle release-2.0.8's commit message
Added patch note for Android Studio support

release-2.0.7

Toggle release-2.0.7's commit message
Don't X error in SDL_CreateWindow with unsupported GL attributes

release-2.0.6

Toggle release-2.0.6's commit message
Fixed Mac OS X build

release-2.0.5

Toggle release-2.0.5's commit message
Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.s…

…h in universal build command

Elisée Maurer

I scratched my head for a while until I realized there's a typo in the command listed in the instructions for universal Mac builds: https://hg.libsdl.org/SDL/file/c1bb718f6c3f/docs/README-macosx.md#l24

It should say `g++-fat.sh` but instead it says `g++fat.sh`, which makes `./configure` fail with a C++ preprocessor error.

release-2.0.4

Toggle release-2.0.4's commit message
Backed out commit 4de94185790e, this causes Visual Studio build failu…

…re on buildbot

release-2.0.3

Toggle release-2.0.3's commit message
Fixed iOS build

release-2.0.2

Toggle release-2.0.2's commit message
CMake: Don't use /NODEFAULTLIB on Windows unless we're Visual Studio.

release-2.0.1

Toggle release-2.0.1's commit message
Removed tag release-2.0.1