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Platypus v0.7.3
Minor Changes
- Mover: Mover now allows manipulation of an entity's velocity outside of the entity itself and incorporates those changes into the entity's motion.
- Made several optimizations in core methods including vector/vector projections, object recycling, and triggering events.
Bug Fixes
- Mover: Moving an object into another object that's moving away from the first object no longer results in the first object stopping completely; instead, it now progresses at the same rate as the other object along the other object's movement vector.
- Orientation: Fixed a bug that caused an object's relative position while tweening its orientation to be incorrect.
- TiledLoader: Properties set on tile layers are now passed into the game as properties on the corresponding layer entity.