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hmmmmm (#92)
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Helg2 authored Aug 21, 2024
1 parent 234b2bb commit e288503
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Showing 51 changed files with 54 additions and 269 deletions.
3 changes: 0 additions & 3 deletions code/game/atoms/_atom.dm
Original file line number Diff line number Diff line change
Expand Up @@ -394,17 +394,14 @@ directive is properly returned.
if(!(flags_atom & PREVENT_CONTENTS_EXPLOSION))
contents_explosion(severity, explosion_direction)


/atom/proc/fire_act()
return


/atom/proc/hitby(atom/movable/AM, speed = 5)
if(density)
AM.stop_throw()
return TRUE


/atom/proc/GenerateTag()
return

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3 changes: 0 additions & 3 deletions code/game/objects/effects/countdown.dm
Original file line number Diff line number Diff line change
Expand Up @@ -60,9 +60,6 @@
STOP_PROCESSING(SSobj, src)
return ..()

/obj/effect/countdown/ex_act(severity) //immune to explosions
return

/obj/effect/countdown/nuclearbomb
name = "nuclear bomb countdown"
color = "#81FF14"
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13 changes: 2 additions & 11 deletions code/game/objects/effects/decals/turfdecals/markings.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,18 +2,9 @@
icon = 'icons/turf/decals.dmi'
icon_state = "whitedecal"

/* RUTGMC DELETION, TODO: repath it from effects so it can properly be exploded
/obj/effect/turf_decal/tile/ex_act(severity)
switch(severity)
if(EXPLODE_DEVASTATE)
qdel(src)
if(EXPLODE_HEAVY)
if(prob(50))
qdel(src)
if(EXPLODE_LIGHT)
if(prob(25))
qdel(src)
*/
if(prob(severity * 0.3))
qdel(src)

/obj/effect/turf_decal/tile/full
icon_state = "floor_large"
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1 change: 0 additions & 1 deletion code/game/objects/effects/effect_system/smoke.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,6 @@
animate(src, 7 SECONDS, easing = CIRCULAR_EASING|EASE_IN, alpha = initial(alpha))
addtimer(VARSET_CALLBACK(src, opacity, initial(opacity)), 5 SECONDS)


/obj/effect/particle_effect/smoke/proc/on_cross(datum/source, atom/movable/O, oldloc, oldlocs)
SIGNAL_HANDLER
if(isliving(O))
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9 changes: 1 addition & 8 deletions code/game/objects/effects/overlays.dm
Original file line number Diff line number Diff line change
Expand Up @@ -228,9 +228,6 @@
linked_cam = null
return ..()

/obj/effect/overlay/temp/laser_target/ex_act(severity) //immune to explosions
return

/obj/effect/overlay/temp/laser_target/examine(user)
. = ..()
if(ishuman(user))
Expand Down Expand Up @@ -323,10 +320,6 @@
pixel_y = source_mob.pixel_y
icon_state = gib_icon

/obj/effect/overlay/temp/gib_animation/ex_act(severity)
return


/obj/effect/overlay/temp/gib_animation/animal
icon = 'icons/mob/animal.dmi'
effect_duration = 12
Expand Down Expand Up @@ -394,4 +387,4 @@
/// When detected to be unused it gets set to world.time, after a while it gets removed
var/unused = 0
/// Overlays which go unused for 2 minutes get cleaned up
var/cache_expiration = 2 MINUTES
var/cache_expiration = 2 MINUTES
Original file line number Diff line number Diff line change
Expand Up @@ -21,11 +21,6 @@
deltimer(timerid)
return ..()


/obj/effect/temp_visual/ex_act()
return


/obj/effect/temp_visual/dir_setting
randomdir = FALSE

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2 changes: 1 addition & 1 deletion code/game/objects/items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -155,7 +155,7 @@ GLOBAL_DATUM_INIT(welding_sparks_prepdoor, /mutable_appearance, mutable_appearan
if(CHECK_BITFIELD(resistance_flags, INDESTRUCTIBLE))
return

if(!prob(severity / 3))
if(!prob(severity * 0.3))
return

var/msg = pick("is destroyed by the blast!", "is obliterated by the blast!", "shatters as the explosion engulfs it!", "disintegrates in the blast!", "perishes in the blast!", "is mangled into uselessness by the blast!")
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7 changes: 0 additions & 7 deletions code/game/objects/items/gift_wrappaper.dm
Original file line number Diff line number Diff line change
Expand Up @@ -51,13 +51,6 @@
pixel_x = rand(-10, 10)
pixel_y = rand(-10, 10)


/* RUTGMC DELETION
/obj/item/gift/ex_act()
qdel(src)
*/


/obj/item/gift/attack_self(mob/user)
var/gift_type = pick(gift_types)
var/obj/item/I = new gift_type
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5 changes: 0 additions & 5 deletions code/game/objects/items/loot_box.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,11 +17,6 @@
///The number of rolls on the table this box has
var/rolls = 1

/* RUTGMC DELETION
/obj/item/loot_box/ex_act()
qdel(src)
*/

/obj/item/loot_box/attack_self(mob/user)
var/obj/loot_pick
while(rolls)
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7 changes: 3 additions & 4 deletions code/game/objects/items/portable_vendor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -181,16 +181,15 @@
s.start()

/obj/item/portable_vendor/emp_act(severity)
if (broken)
if(broken)
return
if (prob(40*severity))
if(prob(40 * severity))
malfunction()

/obj/item/portable_vendor/ex_act(severity)
if(prob(severity / 4))
if(prob(severity * 0.25))
qdel(src)


/obj/item/portable_vendor/corporate
name = "\improper Nanotrasen Automated Storage Briefcase"
desc = "A suitcase-sized automated storage and retrieval system. Designed to efficiently store and selectively dispense small items. This one has the Nanotrasen logo stamped on its side."
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9 changes: 5 additions & 4 deletions code/game/objects/items/power_cells.dm
Original file line number Diff line number Diff line change
Expand Up @@ -166,10 +166,11 @@
update_appearance(UPDATE_ICON)

/obj/item/cell/ex_act(severity)
if(severity >= EXPLODE_WEAK && prob((severity / 2)))
qdel(src)
else if(prob(severity / 2))
corrupt()
if(prob(severity * 0.5))
if(severity >= EXPLODE_WEAK)
qdel(src)
else
corrupt()

/obj/item/cell/suicide_act(mob/user)
user.visible_message(span_danger("[user] is licking the electrodes of the [src.name]! It looks like [user.p_theyre()] trying to commit suicide."))
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8 changes: 1 addition & 7 deletions code/game/objects/machinery.dm
Original file line number Diff line number Diff line change
Expand Up @@ -100,19 +100,15 @@
/obj/machinery/proc/on_deconstruction()
return


/obj/machinery/proc/start_processing()
START_PROCESSING(SSmachines, src)


/obj/machinery/proc/stop_processing()
STOP_PROCESSING(SSmachines, src)


/obj/machinery/process() // If you dont use process or power why are you here
return PROCESS_KILL


/obj/machinery/emp_act(severity)
if(CHECK_BITFIELD(resistance_flags, INDESTRUCTIBLE))
return FALSE
Expand All @@ -121,14 +117,12 @@
new /obj/effect/overlay/temp/emp_sparks (loc)
return ..()


/obj/machinery/ex_act(severity)
if(CHECK_BITFIELD(resistance_flags, INDESTRUCTIBLE))
return FALSE
if(prob(severity / 3))
if(prob(severity * 0.3))
deconstruct(FALSE)


/obj/machinery/proc/power_change()
if(!powered(power_channel) && machine_current_charge <= 0)
machine_stat |= NOPOWER
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2 changes: 1 addition & 1 deletion code/game/objects/machinery/OpTable.dm
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
break

/obj/machinery/optable/ex_act(severity)
if(prob(severity / 3))
if(prob(severity * 0.3))
qdel(src)

/obj/machinery/optable/examine(mob/user)
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4 changes: 2 additions & 2 deletions code/game/objects/machinery/adv_med.dm
Original file line number Diff line number Diff line change
Expand Up @@ -160,7 +160,7 @@
go_out()

/obj/machinery/bodyscanner/ex_act(severity)
if(!prob(severity / 3))
if(!prob(severity * 0.3))
return

for(var/atom/movable/our_atom as mob|obj in src)
Expand All @@ -186,7 +186,7 @@
set_connected(locate(/obj/machinery/bodyscanner, get_step(src, REVERSE_DIR(dir))))

/obj/machinery/computer/body_scanconsole/ex_act(severity)
if(prob(severity / 3))
if(prob(severity * 0.3))
qdel(src)

/obj/machinery/computer/body_scanconsole/can_interact(mob/user)
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2 changes: 1 addition & 1 deletion code/game/objects/machinery/doors/door.dm
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@
/obj/machinery/door/ex_act(severity)
if(CHECK_BITFIELD(resistance_flags, INDESTRUCTIBLE))
return
if(!prob(severity / 4))
if(!prob(severity * 0.25))
var/datum/effect_system/spark_spread/our_sparks = new /datum/effect_system/spark_spread
our_sparks.set_up(2, 1, src)
our_sparks.start()
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4 changes: 2 additions & 2 deletions code/game/objects/machinery/sleeper.dm
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@
updateUsrDialog()

/obj/machinery/computer/sleep_console/ex_act(severity)
if(prob(severity / 3))
if(prob(severity * 0.3))
qdel(src)

///Set the connected var
Expand Down Expand Up @@ -302,7 +302,7 @@
/obj/machinery/sleeper/ex_act(severity)
if(filtering)
toggle_filter()
if(prob(severity / 3))
if(prob(severity * 0.3))
qdel(src)

/obj/machinery/sleeper/emp_act(severity)
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2 changes: 1 addition & 1 deletion code/game/objects/machinery/suit_storage_unit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@
isUV = 0

/obj/machinery/suit_storage_unit/ex_act(severity)
if(prob(severity / 3))
if(prob(severity * 0.3))
if(prob(50))
dump_everything()
qdel(src)
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2 changes: 0 additions & 2 deletions code/game/objects/structures.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,13 +12,11 @@
/obj/structure/proc/handle_barrier_chance(mob/living/M)
return FALSE


/obj/structure/ex_act(severity, direction)
if(CHECK_BITFIELD(resistance_flags, INDESTRUCTIBLE))
return
take_damage(severity, BRUTE, BOMB, attack_dir = direction)


/obj/structure/Initialize(mapload)
. = ..()
if(climbable)
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4 changes: 2 additions & 2 deletions code/game/objects/structures/bookcase.dm
Original file line number Diff line number Diff line change
Expand Up @@ -48,9 +48,9 @@
update_icon()

/obj/structure/bookcase/ex_act(severity)
if(prob(severity / 3))
if(prob(severity * 0.3))
for(var/obj/item/book/our_book in contents)
if(prob(severity / 2))
if(prob(severity * 0.5))
qdel(our_book)
else
our_book.forceMove(get_turf(src))
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24 changes: 1 addition & 23 deletions code/game/objects/structures/crates_lockers/closets.dm
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@

/obj/structure/closet/ex_act(severity)
take_damage(severity, BRUTE, BOMB)
if(!locked || prob(severity / 3))
if(!locked || prob(severity * 0.3))
break_open()
contents_explosion(severity)

Expand Down Expand Up @@ -184,28 +184,6 @@
/obj/structure/closet/proc/toggle(mob/living/user)
return opened ? close(user) : open(user)

/obj/structure/closet/ex_act(severity)
var/dmg
switch(severity)
if(EXPLODE_DEVASTATE)
contents_explosion(severity)
dump_contents()
qdel(src)
if(EXPLODE_HEAVY)
dmg = rand()
if(!locked || dmg > 0.1)
contents_explosion(severity)
break_open()
if(dmg > 0.5)
qdel(src)
if(EXPLODE_LIGHT)
dmg = rand()
if(!locked || dmg > 0.5)
contents_explosion(severity)
break_open()
if(dmg > 0.95)
qdel(src)

/obj/structure/closet/attack_animal(mob/living/user)
if(user.wall_smash)
balloon_alert_to_viewers("[user] destroys the [src]")
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14 changes: 0 additions & 14 deletions code/game/objects/structures/displaycase.dm
Original file line number Diff line number Diff line change
Expand Up @@ -10,20 +10,6 @@
var/occupied = 1
var/destroyed = 0

/* RUTGMC DELETION
/obj/structure/displaycase/ex_act(severity)
switch(severity)
if(EXPLODE_DEVASTATE)
deconstruct(FALSE)
if(EXPLODE_HEAVY)
take_damage(15, BRUTE, BOMB)
if(EXPLODE_LIGHT)
take_damage(5, BRUTE, BOMB)
if(EXPLODE_WEAK)
take_damage(5, BRUTE, BOMB)
*/


/obj/structure/displaycase/update_icon_state()
. = ..()
if(destroyed)
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9 changes: 0 additions & 9 deletions code/game/objects/structures/droppod.dm
Original file line number Diff line number Diff line change
Expand Up @@ -496,15 +496,6 @@ GLOBAL_LIST_INIT(blocked_droppod_tiles, typecacheof(list(/turf/open/space/transi
action.remove_action(occupant)
return ..()

/* RUTGMC DELETION
/obj/structure/droppod/nonmob/mech_pod/ex_act(severity)
switch(severity)
if(EXPLODE_DEVASTATE)
take_damage(100, BRUTE, BOMB, 0)
if(EXPLODE_HEAVY)
take_damage(50, BRUTE, BOMB, 0)
*/

/obj/structure/droppod/nonmob/mech_pod/mech_shift_click(obj/vehicle/sealed/mecha/mecha_clicker, mob/living/user)
if(mecha_clicker == stored_object)
unload_package()
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2 changes: 1 addition & 1 deletion code/game/objects/structures/fence.dm
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
canSmoothWith = list(SMOOTH_GROUP_FENCE)

/obj/structure/fence/ex_act(severity)
take_damage(severity / 2, BRUTE, BOMB)
take_damage(severity * 0.5, BRUTE, BOMB)

/obj/structure/fence/attackby(obj/item/I, mob/user, params)
. = ..()
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2 changes: 1 addition & 1 deletion code/game/objects/structures/flora.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
icon_state = "[initial(icon_state)]_[rand(1, icon_variants)]"

/obj/structure/flora/ex_act(severity)
if(prob(severity / 4))
if(prob(severity * 0.25))
qdel(src)

/obj/structure/flora/flamer_fire_act(burnlevel)
Expand Down
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