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Update projectile.dm (#617)
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Helg2 authored Nov 6, 2024
1 parent e62bca5 commit fa64ea3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/projectiles/projectile.dm
Original file line number Diff line number Diff line change
Expand Up @@ -916,7 +916,7 @@ So if we are on the 32th absolute pixel coordinate we are on tile 1, but if we a
if(stat != DEAD && proj.firer)
proj.firer.record_projectile_damage(damage, src) //Tally up whoever the shooter was

if(damage)
if(damage > 0)
if(do_shrapnel_roll(proj, damage))
feedback_flags |= (BULLET_FEEDBACK_SHRAPNEL|BULLET_FEEDBACK_SCREAM)
embed_projectile_shrapnel(proj)
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