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Not Working with React Native 0.62 #112
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Don't override process if it defined
Fixes android build errors on newer android API versions by pulling build.gradle vars like compileSdkVersion from the parent app if available
Don't override process if it defined
Support CocoaPods
add new android gradle directives
Fix the global.process issue in TcpSocket.js while preserving ability to debug with Chrome/vscode. Overwrites global.process in TcpSocket.js only when one of the following is true: global.process does not exist global.process does exist and global.process.nextTick does not exist.
Fix the global.process issue in TcpSocket.js while preserving debugging
Allow listening to all interfaces instead of just localhost
Not working with the latest version of React Native (0.62) for iOS. It gets conflict with CocoaAsyncSocket (duplicate symbols), so the the build fails |
This repo is abandoned, I suggest you send PR to an active fork, there's a bunch: https://github.com/aprock/react-native-tcp |
@Overtorment and @preduseldavid, I might also add my own repo, react-native-tcp-socket, which is RN 62.0 compatible. |
@Rapsssito there is a bug in your package, I used it before I switched to this package. |
@preduseldavid feel free to open an issue with your case! The repo is used in more than 17 projects without problems and I use it on production. Your issue is probably caused by JS object handling and might have an easy fix. |
Maintain callback queues accordingly
Upgrade for Android API 29 , using gradle 6, react-native 0.61+, test…
Update build.gradle
Same fix as react-native-udp
Fix React Native 0.62 compatability
we switched to https://github.com/Rapsssito/react-native-tcp-socket in production and I highly recommend it |
Not working with the latest version of React Native (0.62) for iOS. It gets conflict with CocoaAsyncSocket (duplicate symbols), so the the build fails