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[MDB Ignore] Cherrypickening 2b: The stuff I found harder to port+ ex…
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…tras. (#23)

* [MDB Ignore] Rkz's Newfood: Part 1 of 4 (#3148)

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This is a port of my beestation newfood pr. It's the culmination of many
months of effort during my free time in university, and my first
large-scale project on bee.

Due to interest from a few shiptest people, I have ported the PR
mostly-as-is from Bee, additional alterations where needed.

Ports from TG:
- tgstation/tgstation#49192
- tgstation/tgstation#53047
- tgstation/tgstation#53225
- tgstation/tgstation#53316
- tgstation/tgstation#53574
- tgstation/tgstation#66257
- tgstation/tgstation#69095
- tgstation/tgstation#71449

Ports from Bee, from yours truly:
- BeeStation/BeeStation-Hornet#8748

A rundown of the plan:
- This is Part 1 of newfood. This is basically the foundational newfood
shit that's needed for the rest of the system we want to work.

- Part 2 will complete all the foundational shit (killing oldfood), with
some minor refactors to ready cooking for the upcoming features. This
will conclude the development of the edible component and things left in
limbo from part 1. It will remove the temporary vars and procs, and
customizable food will be fully reenabled.

- Part 3 will contain the cooking features (Griddle).

Now for the changes:
1. convert bread to newfood
2. convert spaghetti to newfood
3. convert cake to newfood
4. Cleaned up the edible component. It should be a lot more consistent
going forward, and will basically be completely functional as of part
2's merge.
5. Adds Food Storage component, which lets you hide small items in large
food. (Stick a shard of glass inside a cake to fuck over someone.)
6. Adds FOOD_FINGER_FOOD food flag, which lets you eat food whilst
moving. It applies to small food that really shouldnt take your full
concentration to consume whilst walking, like lollipops!
7. Sets PRAGMATIC weights for as many foods as I could. Seriously this
sucked really bad. candycorn and cakes are not the same ducking size.
8. food trash is sane, stuff thats clearly eaten on a plate and has a
plate underneath it, will spawn a plate rubbish when completely eaten.
(you dont eat the plate on cake any more smh)
9. Begins the framework of something called Accidental Consumption. Its
basically if you end up eating non-food related it will cause you
differing effects. This is again very early stages, and will require
wounds, full newfood implementation, and bringing over tg's stomach
metabolism. The proc exists, but its not getting called until part 2 or
3 is merged.
10. Adjusts some nutritional values. Minor, but I will note that I did
so

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documented or this can delay review and even discourage maintainers from
merging your PR! -->

Newfood seems to be a heavily requested feature here. This is but the
framework. Really, players wont notice the difference besides the
incompatiblity between oldfood & newfood, but once the griddle is
implemented in part 3, it will be glorious.

When discussing with shiptest, I floated my plan and I received overall
agreement. This should hopefully be less painful for me and for you than
a bulk merge.

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

:cl: rkz, benbot(benjamin), Time-Green, SteelSlayer, floyd, Qustinuus,
ArcaneDefence, FlowerCuco
add: Food storage! Hide some glass in the captains cake! Begone
digestive tract!
add: Bread, Cake and Spaghetti to Newfood
add: some smaller foods can now be eaten whilst on the run! (This ONLY
applies to newfood items thus far!)
add: converted edible component to work with newfood
del: oldfood for Bread, Cake and Spaghetti
del: Temporarily removes customfood bread, cake, pasta, and sandwiches
tweak: edited a few messed up values
tweak: food trash is sensible now. Finishing stuff like cake will
actually spawn a plate rubbish. Instead of you eating the plate, biggun,
perhaps properly dispose of it!
fix: Wildly STUPID item weights. Candycorn and cakes are no longer the
SAME size
code: provides some semblance of sorting for signal defines
/:cl:

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---------

Signed-off-by: thgvr <[email protected]>
Co-authored-by: thgvr <[email protected]>

* Fixes "The Food" - Allows spaghetti to be processed. (#3288)

Literally four characters. Technically second PR but my first fix.

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not be viewable. -->
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## About The Pull Request
Fixes an error where processing a dough slice in a processor or on a
cutting board would make you get the parent spaghetti item, rather than
the intended one.

The Creation
![Screenshot
(2912)](https://github.com/user-attachments/assets/9a614294-2dcf-45dd-8c73-614835a93313)
The Reaction
![Screenshot
(2913)](https://github.com/user-attachments/assets/3933b953-8c07-4ef5-9e43-dc4f70f90f18)
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
As funny as "The Food" is, I would like to be able to cook spaghetti.
And I don't mean code spaghetti.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:Aquidu
fix: Fixed a bug relating to literal spaghetti code.
/:cl:

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* ports some tg botany code to fix novaflowers (#3063)

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## About The Pull Request
novaflowers werent applying firestacks so i ported a ton of botany code.
novaflowers and nettles now use genes for there pickup and attack stuff
clothing traits that only botany gloves use rn

tgstation/tgstation#59107
tgstation/tgstation#56233
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documented or this can delay review and even discourage maintainers from
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## Why It's Good For The Game
better code c:
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benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl: FalloutFalcon, MrMelbert, Coiax
code: ported alot tg botany code along with gene desc and icons to be
used more soon
refactor: moves most plant effects into genetics stuff
/:cl:

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---------

Co-Authored-By: Sun-Soaked <[email protected]>

* Modsuits (#3013)

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finishes shiptest-ss13/Shiptest#1785

Todo

- [x] Init icons are broken
- [x] Do afters can be canceled by walking

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worth adding. -->

:cl: FalloutFalcon, MrSamu99, Fikou
add: a few shipments of MOD control units have found there way to the
frontier, premium versions of existing hard suits with the latest tech!
add: Ported modsuits from tg, no mapped stuff yet
/:cl:

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---------

Signed-off-by: thgvr <[email protected]>
Signed-off-by: FalloutFalcon <[email protected]>
Co-authored-by: MrSamu99 <[email protected]>
Co-authored-by: MrSamu99 <[email protected]>
Co-authored-by: thgvr <[email protected]>

* makes it compile

* Fixes condiment packs (#3350)

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fixes #2367
also removes the /food/ from the path since it does nothing
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worth adding. -->

:cl:
fix: condiment packs are no longer invisible and missing names
/:cl:

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---------

Signed-off-by: FalloutFalcon <[email protected]>

* The Frontier Ablaze: Ramzi's Molotov Cookbook (#3432)

## About The Pull Request

**The World Aflame**

![theworldaflame](https://github.com/user-attachments/assets/75b4f565-ab87-48c2-9526-3ef9f7163204)

Molotovs now create turf fires on its own turf and adjacent ones. As
Hearthwine does something similar with a trickier conditional (contact),
it creates turf fires beyond adjacent turfs now.

## Why It's Good For The Game

Molotov's are exceedingly Nothing, and this should ignite An Inferno
within every spacer's heart. Burns much less fiercely and causes less
firestacks than hearthwine in absence of combustible material, but
should be enough to deny people access to chokepoints or to cause a
panic.

## Changelog

:cl:
balance: Molotov cocktails now create turf fires
balance: Hearthwine now create turf fires in a 3x3 area
/:cl:

* Makes Ration Heaters smaller. (#3486)

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## About The Pull Request

Edits ration heaters to be able to be put back inside of ration packs.

## Why It's Good For The Game

It's really, really annoying that you can take ration heaters OUT of
ration packs, but CANNOT put them back in. This fixes this by making
them both the same size as the rations themselves, and adding ration
heaters to the list of accepted items that can be put in ration packs.

## Changelog

:cl:
code: Changes flameless ration heaters to "small" items
code: Adds flameless ration heaters to the ration pack item whitelist.
/:cl:

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* SolCon/SolGov Hardsuits (And Its Subtypes) Can Now Stow Away Guns! (#3187)

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Does what it says on the tin. You can now holster guns, ammo and such on
the armor slot while equipping the hardsuit.
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documented or this can delay review and even discourage maintainers from
merging your PR! -->

I almost got shot because people got terrified at the fact I had a gun
on my hand, when I couldn't holster due to this oversight. Amazing.
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:cl: PositiveEntropy
fix: You can now store guns, ammunition, and melee weapons on the armor
slot when equipping a SolCon/SolGov hardsuit, and its subtypes!
/:cl:

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* The Ares Poster Now Correctly Calls The Planet Mars (#3193)

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Does what it says on the title.

![image](https://github.com/shiptest-ss13/Shiptest/assets/77556824/dc713a4f-685f-44d5-a73b-3a4e3cc24da1)

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merging your PR! -->

It was a weird misconception that for some reason SolCon decided to
rename all the planets into their greek counterparts. This is very much
not the case, especially since if it *was*, Terra would've been called
Gaia and the moon would've been called Selene instead of Luna.

This does however mean that Uranus is now called Caelus, though this
will be depicted in a poster in another time.
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worth adding. -->

:cl: PositiveEntropy
fix: Mars and Venus are now referred to by their correct names!
/:cl:

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* salty

* cakes are ticked

* removes the file instead, and fixes the ruins.

* pepper

* Floury

* cheezy

* cakey, milky, and saucy

* barbecue was under barbecued

* another sauce

* hotsauce and soysauce

* clowncake was ephemeral

* reorders

---------

Signed-off-by: thgvr <[email protected]>
Signed-off-by: FalloutFalcon <[email protected]>
Co-authored-by: Tsar-Salat <[email protected]>
Co-authored-by: thgvr <[email protected]>
Co-authored-by: Aquidu <[email protected]>
Co-authored-by: Sun-Soaked <[email protected]>
Co-authored-by: FalloutFalcon <[email protected]>
Co-authored-by: MrSamu99 <[email protected]>
Co-authored-by: MrSamu99 <[email protected]>
Co-authored-by: generalthrax <[email protected]>
Co-authored-by: Imaginos16 <[email protected]>
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Showing 268 changed files with 13,575 additions and 2,321 deletions.
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4 changes: 2 additions & 2 deletions _maps/RandomRuins/BeachRuins/beach_float_resort.dmm
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2 changes: 1 addition & 1 deletion _maps/RandomRuins/BeachRuins/beach_treasure_cove.dmm
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2 changes: 1 addition & 1 deletion _maps/RandomRuins/JungleRuins/jungle_cavecrew.dmm
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10 changes: 5 additions & 5 deletions _maps/RandomRuins/JungleRuins/jungle_interceptor.dmm
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10 changes: 5 additions & 5 deletions _maps/RandomRuins/JungleRuins/jungle_paradise.dmm
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16 changes: 8 additions & 8 deletions _maps/RandomRuins/LavaRuins/lavaland_surface_wrecked_factory.dmm
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Expand Down Expand Up @@ -1578,11 +1578,11 @@
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/obj/item/storage/box/ingredients/vegetarian,
/obj/item/reagent_containers/food/condiment/milk,
/obj/item/reagent_containers/food/condiment/soymilk,
/obj/item/reagent_containers/condiment/milk,
/obj/item/reagent_containers/condiment/soymilk,
/obj/item/storage/fancy/egg_box,
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/food/condiment/rice,
/obj/item/reagent_containers/condiment/flour,
/obj/item/reagent_containers/condiment/rice,
/obj/item/reagent_containers/food/snacks/meat/slab,
/obj/item/reagent_containers/food/snacks/meat/slab,
/obj/item/reagent_containers/food/snacks/meat/slab,
Expand Down
8 changes: 4 additions & 4 deletions _maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@
/obj/machinery/reagentgrinder{
pixel_y = 5
},
/obj/item/reagent_containers/food/condiment/enzyme{
/obj/item/reagent_containers/condiment/enzyme{
pixel_x = -2;
pixel_y = 6
},
Expand Down Expand Up @@ -517,7 +517,7 @@
pixel_x = -1;
pixel_y = 3
},
/obj/item/reagent_containers/food/condiment/sugar{
/obj/item/reagent_containers/condiment/sugar{
pixel_x = 5;
pixel_y = 5
},
Expand Down Expand Up @@ -769,12 +769,12 @@
"mO" = (
/obj/structure/table/reinforced,
/obj/machinery/door/firedoor,
/obj/item/reagent_containers/food/condiment/peppermill{
/obj/item/reagent_containers/condiment/peppermill{
desc = "Often used to flavor food or make people sneeze. Fashionably moved to the left side of the table.";
pixel_x = -8;
pixel_y = 2
},
/obj/item/reagent_containers/food/condiment/saltshaker{
/obj/item/reagent_containers/condiment/saltshaker{
desc = "Salt. From space oceans, presumably. A staple of modern medicine.";
pixel_x = -8;
pixel_y = 12
Expand Down
8 changes: 4 additions & 4 deletions _maps/RandomRuins/RockRuins/rockplanet_crash.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -395,11 +395,11 @@
/area/ruin/unpowered)
"mq" = (
/obj/structure/table,
/obj/item/reagent_containers/food/condiment/saltshaker{
/obj/item/reagent_containers/condiment/saltshaker{
pixel_x = -10;
pixel_y = 10
},
/obj/item/reagent_containers/food/condiment/peppermill{
/obj/item/reagent_containers/condiment/peppermill{
pixel_x = 6;
pixel_y = -2
},
Expand Down Expand Up @@ -1214,11 +1214,11 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/reagent_containers/food/condiment/flour{
/obj/item/reagent_containers/condiment/flour{
pixel_x = -3;
pixel_y = 3
},
/obj/item/reagent_containers/food/condiment/flour{
/obj/item/reagent_containers/condiment/flour{
pixel_x = -3;
pixel_y = 3
},
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
"f" = (
/obj/structure/rack,
/obj/item/reagent_containers/food/snacks/cornchips,
/obj/item/reagent_containers/food/snacks/butterdog,
/obj/item/food/butterdog,
/obj/item/reagent_containers/food/snacks/candy,
/obj/item/reagent_containers/food/snacks/canned/peaches,
/obj/item/reagent_containers/food/drinks/bottle/sarsaparilla,
Expand Down
6 changes: 3 additions & 3 deletions _maps/RandomRuins/SandRuins/whitesands_surface_waterplant.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -425,7 +425,7 @@
/area/ruin/powered)
"lN" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/snacks/cakeslice/lime,
/obj/item/food/cakeslice/lime,
/turf/open/floor/carpet,
/area/ruin/powered)
"lQ" = (
Expand Down Expand Up @@ -663,7 +663,7 @@
/area/ruin/powered)
"qv" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/snacks/cakeslice/chocolate,
/obj/item/food/cakeslice/chocolate,
/turf/open/floor/carpet,
/area/ruin/powered)
"qC" = (
Expand Down Expand Up @@ -1064,7 +1064,7 @@
/area/ruin/powered)
"Aj" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/snacks/cakeslice/cheese,
/obj/item/food/cakeslice/cheese,
/turf/open/floor/carpet,
/area/ruin/powered)
"AC" = (
Expand Down
8 changes: 1 addition & 7 deletions _maps/RandomRuins/SpaceRuins/onehalf.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -2034,12 +2034,6 @@
},
/turf/open/space,
/area/space/nearstation)
"Ra" = (
/obj/structure/frame/computer{
dir = 8
},
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/onehalf)
"Rv" = (
/obj/effect/turf_decal/siding/wood,
/turf/open/floor/wood/airless{
Expand Down Expand Up @@ -3328,7 +3322,7 @@ UM
cp
ZX
Gv
Ra
Gv
cU
YE
bU
Expand Down
2 changes: 1 addition & 1 deletion _maps/RandomRuins/SpaceRuins/power_puzzle.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1739,7 +1739,7 @@
/area/ruin/space/has_grav/powerpuzzle/secure)
"sc" = (
/obj/effect/mob_spawn/human/corpse/cargo_tech,
/obj/item/reagent_containers/food/snacks/cakeslice/birthday,
/obj/item/food/cakeslice/birthday,
/obj/effect/decal/cleanable/confetti,
/obj/machinery/light/small/broken/directional/east,
/obj/structure/toilet,
Expand Down
34 changes: 17 additions & 17 deletions _maps/RandomRuins/SpaceRuins/spacemall.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1430,10 +1430,10 @@
name = "Kiosk Shutters";
dir = 4
},
/obj/item/reagent_containers/food/condiment/sugar{
/obj/item/reagent_containers/condiment/sugar{
pixel_y = 5
},
/obj/item/reagent_containers/food/condiment/sugar,
/obj/item/reagent_containers/condiment/sugar,
/obj/structure/closet/wall/directional/north,
/obj/item/spacecash/bundle/c100,
/turf/open/floor/plasteel/dark,
Expand Down Expand Up @@ -2212,10 +2212,10 @@
"iE" = (
/obj/effect/turf_decal/corner/transparent/black/diagonal,
/obj/structure/table/reinforced,
/obj/item/reagent_containers/food/condiment/saltshaker{
/obj/item/reagent_containers/condiment/saltshaker{
pixel_x = 4
},
/obj/item/reagent_containers/food/condiment/peppermill{
/obj/item/reagent_containers/condiment/peppermill{
pixel_x = -4
},
/obj/machinery/door/poddoor/shutters{
Expand Down Expand Up @@ -3479,10 +3479,10 @@
/area/ruin/space/has_grav/spacemall)
"ns" = (
/obj/effect/turf_decal/corner/transparent/black/diagonal,
/obj/item/reagent_containers/food/condiment/sugar{
/obj/item/reagent_containers/condiment/sugar{
pixel_y = -5
},
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/condiment/flour,
/obj/structure/table,
/turf/open/floor/plasteel/white,
/area/ruin/space/has_grav/spacemall/dorms)
Expand Down Expand Up @@ -3607,7 +3607,7 @@
/area/ruin/space/has_grav/spacemall/shop)
"nS" = (
/obj/effect/turf_decal/corner/transparent/black/diagonal,
/obj/item/reagent_containers/food/snacks/store/bread/spidermeat,
/obj/item/food/bread/spidermeat,
/obj/structure/table,
/turf/open/floor/plasteel/white,
/area/ruin/space/has_grav/spacemall/dorms)
Expand Down Expand Up @@ -5967,15 +5967,15 @@
pixel_x = -30;
dir = 4
},
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/food/condiment/sugar,
/obj/item/reagent_containers/food/condiment/sugar,
/obj/item/reagent_containers/food/condiment/sugar,
/obj/item/reagent_containers/food/condiment/rice,
/obj/item/reagent_containers/food/condiment/rice,
/obj/item/reagent_containers/food/condiment/rice,
/obj/item/reagent_containers/condiment/flour,
/obj/item/reagent_containers/condiment/flour,
/obj/item/reagent_containers/condiment/flour,
/obj/item/reagent_containers/condiment/sugar,
/obj/item/reagent_containers/condiment/sugar,
/obj/item/reagent_containers/condiment/sugar,
/obj/item/reagent_containers/condiment/rice,
/obj/item/reagent_containers/condiment/rice,
/obj/item/reagent_containers/condiment/rice,
/obj/structure/table,
/turf/open/floor/plasteel/white,
/area/ruin/space/has_grav/spacemall/dorms)
Expand Down Expand Up @@ -6777,7 +6777,7 @@
dir = 8
},
/obj/item/trash/plate,
/obj/item/reagent_containers/food/snacks/breadslice/moldy{
/obj/item/food/breadslice/moldy{
pixel_y = 6
},
/obj/item/reagent_containers/food/snacks/spiderling{
Expand Down
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