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PCH Location did not take into account the build configuration #2698

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merged 1 commit into from
May 17, 2024

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aaye
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@aaye aaye commented Sep 16, 2023

Description of Change(s)

  • Quick change, added the build type to the absolute path used to store the PCH result.

Fixes Issue(s)

  • Debug/Release PCH files were over-writing each other causing linker issues.
  • I have verified that all unit tests pass with the proposed changes
  • [x ] I have submitted a signed Contributor License Agreement

@aaye aaye changed the base branch from release to dev September 16, 2023 02:38
@jesschimein
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Filed as internal issue #USD-8714

@pixar-oss pixar-oss merged commit 07353e4 into PixarAnimationStudios:dev May 17, 2024
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@seando-adsk
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I am getting a compiler error when trying to build USD v24.08 on Windows using VS2022 that is due to this change. When I revert this change it compiles without error.

[316/4275] Building CXX object pxr\base\arch\CMakeFiles\arch.dir\pch.cpp.obj
FAILED: pxr/base/arch/CMakeFiles/arch.dir/pch.cpp.obj
C:\PROGRA~1\MIB055~1\2022\PROFES~1\VC\Tools\MSVC\1440~1.338\bin\Hostx64\x64\cl.exe  /nologo /TP -DARCH_EXPORTS=1 -DBOOST_ALL_DYN_LINK -DBOOST_ALL_NO_LIB -DBOOST_PYTHON_NO_PY_SIGNATURES -DGLX_GLXEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES -DMFB_ALT_PACKAGE_NAME=arch -DMFB_PACKAGE_MODULE=Arch -DMFB_PACKAGE_NAME=arch -DNOMINMAX -DOPENEXR_DLL -DPXR_BUILD_LOCATION=usd -DPXR_GL_SUPPORT_ENABLED -DPXR_MATERIALX_SUPPORT_ENABLED -DPXR_OIIO_PLUGIN_ENABLED -DPXR_PLUGIN_BUILD_LOCATION=../plugin/usd -DTBB_SUPPRESS_DEPRECATED_MESSAGES=1 -DWIN32_LEAN_AND_MEAN -DYY_NO_UNISTD_H -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS -Darch_EXPORTS -IT:\ecg-usd-build\v24.08\build\RelWithDebInfo\build\usd\include /EHsc /Zc:rvalueCast /Zc:strictStrings /Zc:inline- /W3 /bigobj /Zi /MP /Gm- /wd4003 /wd4244 /wd4305 /wd4267 /wd4506 /wd4091 /wd4273 /wd4180 /wd4334 /Zm150 /MD /Zi /O2 /Ob1 /DNDEBUG -std:c++17 /Yc"pxr/base/arch/pch.h" /FI"pxr/base/arch/pch.h" /Fp"T:/ecg-usd-build/v24.08/build/RelWithDebInfo/build/usd/include/pxr/base/arch/RelWithDebInfo/pch.pch" /showIncludes /Fopxr\base\arch\CMakeFiles\arch.dir\pch.cpp.obj /Fdpxr\base\arch\CMakeFiles\arch.dir\ /FS -c T:\ecg-usd-build\v24.08\build\RelWithDebInfo\build\usd\pxr\base\arch\pch.cpp
c1xx: fatal error C1083: Cannot open compiler intermediate file: 'T:/ecg-usd-build/v24.08/build/RelWithDebInfo/build/usd/include/pxr/base/arch/RelWithDebInfo/pch.pch': No such file or directory

@aaye
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aaye commented Aug 16, 2024 via email

@seando-adsk
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No rush. I have reverted the change locally and thus was able to build 24.08. Enjoy your vacation.

Thanks,
Sean

@foundry-markf
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I'm seeing the same Windows compilation failure in both 24.08 and 24.11.

I note that the GitHub actions in this repo have PCHs disabled, but there's not enough information in the commit message to tell if this was intentional with the change in this PR.

https://github.com/PixarAnimationStudios/OpenUSD/blob/release/.github/workflows/buildusd.yml#L177

python build_scripts/build_usd.py --no-materialx --generator "Visual Studio 16 2019" --build USDgen/build --src USDgen/src USDinst --build-args USD,"-DPXR_ENABLE_PRECOMPILED_HEADERS=OFF" -v

Can I enquire whether any further work is intended here?

Or perhaps, is there an intent for Windows source-build users to disable PCHs as per the CI?

Thanks,
Mark

@nvmkuruc
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nvmkuruc commented Nov 7, 2024

Just want to echo that I've seen this too on Windows, but haven't dug into this deeply.

I do think that PCH is intended for Windows so I'd recommend filing a github issue with what you're seeing.

@asluk asluk added the build Build-related issue/PR label Nov 7, 2024
@aaye
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aaye commented Nov 7, 2024 via email

@foundry-markf
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Done

#3408

@aaye
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aaye commented Nov 24, 2024 via email

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7 participants