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Automatic changelog compile [ci skip]
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ss13-beebot authored and Pockets-byte committed Jul 18, 2024
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Expand Up @@ -209,24 +209,6 @@ <h3 class="author">tonty updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the FTL navigation console no longer grants hyperspecific telekinesis to people who use it</li>
</ul>

<h2 class="date">03 May 2024</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed fighters not hearing overmap messages from their mothership.</li>
<li class="spellcheck">Made it clear the Syndicate Crew antag preference is for PVP</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">The BSA now goes kaboom when relayed instead of being essentially a ghost NAC shell.</li>
<li class="bugfix">The Eclipse no longer spawns a borg module that should never exist outside of mobs.</li>
<li class="bugfix">DNA no longer has some super weird code for flavor text, instead copying the one of the source mob.</li>
<li class="tweak">You can no longer stack interactions on walls. This is to prevent a runtime from actions that modify the type of them (deconstruction mainly).</li>
<li class="bugfix">Paper no longer runtimes if you do not have a pen in hand (???).</li>
<li class="bugfix">Traders no longer do some cursed things to create their trade items, instead using the all-powerful initial().</li>
<li class="bugfix">The stormdrive no longer runtimes if it has zero gas in it.</li>
<li class="bugfix">Some squad assignment stuff shouldn't try to use a list as datum anymore.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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