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AllowMultiplePlatforms=1 various cores,frameworks, pre app store prep #2278
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Builds for this Pull Request are available at |
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Builds for this Pull Request are available at |
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Builds for this Pull Request are available at |
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Just for note, this PR basically also became the Pre App Store quick fixes branch for play and dolphin. |
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
better flags for smaller build with less stuff we’re not using Signed-off-by: Joseph Mattello <[email protected]>
reduced build complexity, less options turned on Signed-off-by: Joseph Mattello <[email protected]>
Script should work with newer and current slightly older dolphiniOS cmake builds Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
intel simulator doens’t run because there are flags that are hardwired into the generated cmake xcode project for arm64. i made a quick and dirty fix to get it to build for arm simulator at least but intel builds will fail (we probably don’t have intel vulkan anyway so whatever) Signed-off-by: Joseph Mattello <[email protected]>
Signed-off-by: Joseph Mattello <[email protected]>
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closed by #2333 |
Set "AllowMultiplePlatforms" to some targets that weren't enabled.
TODO: