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Set thread names for game threads (#666) #4105

Set thread names for game threads (#666)

Set thread names for game threads (#666) #4105

Workflow file for this run

name: CI
on: [push, pull_request]
env:
BUILD_PROFILE: Release
NORTHSTAR_VERSION: 0.0.0.${{github.run_number}}
jobs:
build:
runs-on: windows-2022
strategy:
matrix:
config:
- { name: "MSVC", cc: cl }
- { name: "LLVM", cc: clang-cl }
env:
CC: ${{ matrix.config.cc }}
CXX: ${{ matrix.config.cc }}
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: 'true'
- name: Setup msvc
uses: ilammy/msvc-dev-cmd@v1
- name: Configure cmake
run: cmake -G "Ninja" -B build -DCMAKE_BUILD_TYPE:STRING="${{ env.BUILD_PROFILE }}"
- name: Setup resource file version
shell: bash
run: |
sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/primelauncher/resources.rc
sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/resources.rc
FILEVERSION=$(echo ${{ env.NORTHSTAR_VERSION }} | tr '.' ',' | sed -E 's/-rc[0-9]+//' | tr -d '[:alpha:]')
sed -i "s/0,0,0,1/${FILEVERSION}/g" primedev/ns_version.h
- name: Build
run: cmake --build build/
- name: Extract Short Commit Hash
id: extract
shell: bash
run: echo commit=$(git rev-parse --short HEAD) >> $GITHUB_OUTPUT
- name: Upload Build Artifact
uses: actions/upload-artifact@v4
with:
name: NorthstarLauncher-${{ matrix.config.name }}-${{ steps.extract.outputs.commit }}
path: |
build/game/
format-check:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: DoozyX/[email protected]
with:
source: 'primedev'
exclude: 'primedev/include primedev/thirdparty primedev/wsockproxy'
extensions: 'h,cpp'
clangFormatVersion: 16
style: file
format-check-cmake-files:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: puneetmatharu/[email protected]
with:
args: "--in-place"
- run: |
git diff --exit-code