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Move leeched NPCs over to the player's new team when they change team #721
Move leeched NPCs over to the player's new team when they change team #721
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"Leeched NPCs" are things like hacked Spectres, right? |
yeah |
tested ingame, works. |
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Leeched NPCs don't attack master player anymore after they swapped teams.
Command used to create and attach a spectre: ent_create npc_spectre; script DoLeech(GetNPCArrayByClass("npc_spectre")[0], GetPlayerArray()[0])
This should be closed as #789 was merged and serves the same purpose. |
closes #649 (the other part of that should be fixed already by other changes)
side note: i have no idea what happened to the commit history here wtf?