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Update tbshotgun mdls with skinfamillies/lods, add pbr materials #796
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…r +skin31 support - Both ptpov and w_ models now have proper skinfamillies resembling average r2 weapon setup (default/skin31/prime 0-6) - Replaced missing audio events with already existing sounds: // open // { event AE_CL_PLAYSOUND 4 "SG_Twin_B.Reload_Open" } // // { event AE_CL_PLAYSOUND 3 "wpn_softball_reload_start_mech_fr05_1p" } // // eject // { event AE_CL_PLAYSOUND 8 "SG_Twin_B.Reload_Eject" } // // { event AE_CL_PLAYSOUND 0 "Weapon_Sidewinder_Reload_1_1P" } // // load shell // { event AE_CL_PLAYSOUND 20 "SG_Twin_B.Reload_InsertMag" } // // { event AE_CL_PLAYSOUND 8 "Weapon_Mastiff_Reload_LoadShell" } // // close // { event AE_CL_PLAYSOUND 19 "SG_Twin_B.Reload_Close" } // // { event AE_CL_PLAYSOUND 28 "Weapon_RE45_Reload_MagInsert" } // // draw // { event AE_CL_PLAYSOUND 0 "SG_twinB.Draw" } // // { event AE_CL_PLAYSOUND 0 "Weapon_R101_Equip" } // // holster // { event AE_CL_PLAYSOUND 0 "SG_twinB.Holster" } // // { event AE_CL_PLAYSOUND 0 "Weapon_R101_UnEquip" } // - removed references textures and models referencing weapons which were used as base for tb. - rpak is now only 1024x for tb, shell is 512x. - rpak now contains newly created skin31 material + dummy materials for prime skins 1-6 to prevent missing texture issues
- UVs in certain spots were wonky, and made lod changes very distracting - lod positions were changed from [10,30,50] to [25,30,50] to minimize pop-in from 0-1, especially visible in thirdperson. all lod changes were done with maxed model quality.
Since I used lod positions from wingman, db started looking wonky when swapping lods. Mostly in third person. I tested the lod25 pos in PMs and it works perfectly, the lod still swaps in tpp @110fov w/o zoom, but as soon as you ads with any weapon it swaps to lod0. tldr: corrected uvs and made sure lod swaps are seamless. |
Looks fine ingame, didnt realize there were actual sound events for the db ingame, even fitting the reload perfectly. Guess respawn had the model done and just gave it to nexon then :/ But yeah pr is fine lovin the pbr :) |
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Tested locally, (as said before, but didnt realize where the review button is)
Works. Xoxo
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Signing off based on previous review done by @EM4Volts who added the twin-barrel shotgun initially
Putting this in the next feature release, consider this essentially merged :P |
ptpov
andw_
models now have proper skinfamillies resembling average r2 weapon setup (default/skin31/prime 0-6)lod0
-lod3
models to thew_
model1024x
for tb, shell is512x
.