Skip to content

Commit

Permalink
clean using
Browse files Browse the repository at this point in the history
  • Loading branch information
Cn-mjt44 committed Apr 11, 2024
1 parent d1c8bbd commit 1cf5586
Show file tree
Hide file tree
Showing 50 changed files with 8 additions and 250 deletions.
6 changes: 1 addition & 5 deletions RW_NodeTree/CompBasicNodeComp.cs
Original file line number Diff line number Diff line change
@@ -1,10 +1,6 @@
using RimWorld;
using RW_NodeTree.Rendering;
using RW_NodeTree.Rendering;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

Expand Down
9 changes: 1 addition & 8 deletions RW_NodeTree/CompChildNodeProccesser.cs
Original file line number Diff line number Diff line change
@@ -1,17 +1,10 @@
using RimWorld;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using UnityEngine;
using Verse;
using RW_NodeTree.Rendering;
using RW_NodeTree.Tools;
using System.Diagnostics;
using System.Reflection;
using RW_NodeTree.Patch;

namespace RW_NodeTree
{
Expand Down
3 changes: 0 additions & 3 deletions RW_NodeTree/DataStructure/LinkNode.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RW_NodeTree.DataStructure
{
Expand Down
3 changes: 0 additions & 3 deletions RW_NodeTree/DataStructure/LinkStack.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RW_NodeTree.DataStructure
{
Expand Down
6 changes: 1 addition & 5 deletions RW_NodeTree/DataStructure/LinnerNode.cs
Original file line number Diff line number Diff line change
@@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;

namespace RW_NodeTree.DataStructure
{
Expand Down
10 changes: 1 addition & 9 deletions RW_NodeTree/Graphic_ChildNode.cs
Original file line number Diff line number Diff line change
@@ -1,17 +1,9 @@
using HarmonyLib;
using Mono.Unix.Native;
using RimWorld;
using RW_NodeTree.Rendering;
using RW_NodeTree.Rendering;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using static HarmonyLib.Code;

namespace RW_NodeTree
{
Expand Down
7 changes: 0 additions & 7 deletions RW_NodeTree/NodeContainer.cs
Original file line number Diff line number Diff line change
@@ -1,15 +1,8 @@
using HarmonyLib;
using RW_NodeTree.DataStructure;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Linq;
using UnityEngine;
using Verse;

Expand Down
4 changes: 0 additions & 4 deletions RW_NodeTree/Patch/0HarmonyInjector.cs
Original file line number Diff line number Diff line change
@@ -1,10 +1,6 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
Original file line number Diff line number Diff line change
@@ -1,9 +1,4 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch.CombatExtended
Expand Down
Original file line number Diff line number Diff line change
@@ -1,13 +1,6 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch.CombatExtended
Expand Down
Original file line number Diff line number Diff line change
@@ -1,13 +1,7 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch.CombatExtended
Expand Down
Original file line number Diff line number Diff line change
@@ -1,17 +1,8 @@
using HarmonyLib;
using Mono.Unix.Native;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using Verse.AI;

namespace RW_NodeTree.Patch.CombatExtended
{
Expand Down
Original file line number Diff line number Diff line change
@@ -1,14 +1,8 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using Verse.AI;

Expand Down
Original file line number Diff line number Diff line change
@@ -1,14 +1,8 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch.CombatExtended
Expand Down
Original file line number Diff line number Diff line change
@@ -1,12 +1,7 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

Expand Down
Original file line number Diff line number Diff line change
@@ -1,13 +1,6 @@
using HarmonyLib;
using RimWorld;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch.CombatExtended
Expand Down
5 changes: 0 additions & 5 deletions RW_NodeTree/Patch/Command_VerbTarget_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,4 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

Expand Down
4 changes: 0 additions & 4 deletions RW_NodeTree/Patch/GenRecipe_Patcher.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,7 @@
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RW_NodeTree;

namespace RW_NodeTree.Patch
{
Expand Down
5 changes: 0 additions & 5 deletions RW_NodeTree/Patch/GraphicData_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,4 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
5 changes: 0 additions & 5 deletions RW_NodeTree/Patch/Graphic_RandomRotated_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,4 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

Expand Down
7 changes: 0 additions & 7 deletions RW_NodeTree/Patch/Graphics_DrawMeshInstanced_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,14 +1,7 @@
using HarmonyLib;
using RW_NodeTree.Rendering;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Rendering;
using Verse;

namespace RW_NodeTree.Patch
{
Expand Down
3 changes: 0 additions & 3 deletions RW_NodeTree/Patch/Graphics_Internal_DrawMesh_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,10 +1,7 @@
using HarmonyLib;
using RW_NodeTree.Rendering;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEngine.Rendering;
using Verse;

namespace RW_NodeTree.Patch
{
Expand Down
1 change: 0 additions & 1 deletion RW_NodeTree/Patch/IVerbOwner_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
using HarmonyLib;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Reflection;
Expand Down
5 changes: 0 additions & 5 deletions RW_NodeTree/Patch/PawnRenderer_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,17 +1,12 @@

#if V13
using HarmonyLib;
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using RimWorld;

namespace RW_NodeTree.Patch
{
Expand Down
4 changes: 0 additions & 4 deletions RW_NodeTree/Patch/Pawn_EquipmentTracker_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,10 +1,6 @@
using HarmonyLib;
using Mono.Unix.Native;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
6 changes: 0 additions & 6 deletions RW_NodeTree/Patch/Pawn_GetGizmos_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,12 +1,6 @@
using HarmonyLib;
using Mono.Unix.Native;
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
6 changes: 0 additions & 6 deletions RW_NodeTree/Patch/Pawn_MeleeVerbs_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,12 +1,6 @@
using HarmonyLib;
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using Verse.AI;

namespace RW_NodeTree.Patch
{
Expand Down
3 changes: 0 additions & 3 deletions RW_NodeTree/Patch/Pawn_TryGetAttackVerb_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,6 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using Verse.AI;

Expand Down
6 changes: 2 additions & 4 deletions RW_NodeTree/Patch/StatDrawEntry_Patcher.cs
Original file line number Diff line number Diff line change
@@ -1,14 +1,12 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using HarmonyLib;
using RimWorld;
using UnityEngine;
using Verse;

namespace RW_NodeTree.Patch
{
[HarmonyPatch(typeof(StatDrawEntry))]
public static class StatDrawEntry_Patcher
internal static class StatDrawEntry_Patcher
{
[HarmonyPostfix]
[HarmonyPatch(typeof(StatDrawEntry), "get_ValueString")]
Expand Down
4 changes: 0 additions & 4 deletions RW_NodeTree/Patch/StatWorker_Explanation_Patcher.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,11 +3,7 @@
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
4 changes: 0 additions & 4 deletions RW_NodeTree/Patch/StatWorker_GetInfoCardHyperlinks_Patcher.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,11 +3,7 @@
using RW_NodeTree.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RW_NodeTree.Patch
Expand Down
Loading

0 comments on commit 1cf5586

Please sign in to comment.