Fixed some issues, preventing building project on a mac machine (#37) #99
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name: Build-Release | |
on: [push, pull_request] | |
jobs: | |
build-linux: | |
name: Build App for Linux x64 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
with: | |
submodules: true | |
- name: Install Dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install cmake ninja-build libx11-dev libgtk-3-dev fuse libfuse2 -y --no-install-recommends | |
- name: Configure | |
run: | | |
mkdir -p build | |
cd build | |
cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Release .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config release --target install | |
- name: Archive and upload artifacts | |
uses: actions/upload-artifact@v2 | |
with: | |
name: UnityHubNative-Linux64 | |
path: build/Release/UnityHubNative.AppImage | |
build-mac: | |
name: Build App for macOS | |
runs-on: macos-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
with: | |
submodules: true | |
- name: Configure | |
run: | | |
mkdir -p build | |
cd build | |
cmake -G "Xcode" -DCMAKE_BUILD_TYPE=Release .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config Release --target install | |
- name: Archive | |
run: | | |
cd build/release | |
zip -r -9 UnityHubNative.zip UnityHubNative.app/ | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v2 | |
with: | |
name: UnityHubNative-macOS | |
path: build/release/UnityHubNative.zip | |
build-windows: | |
name: Build App for Windows | |
runs-on: windows-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
with: | |
submodules: true | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
cmake -DCMAKE_BUILD_TYPE=Release .. ; | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config release --target install | |
- name: Archive and upload artifacts | |
uses: actions/upload-artifact@v2 | |
with: | |
name: UnityHubNative-win64 | |
path: build\release\UnityHubNative.exe |