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Update SnSystemsProDGforPSP.md
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RetroGameDeveloper authored Dec 7, 2024
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Expand Up @@ -123,9 +123,34 @@ Its not particularly interesting, but I was surprised that it was still bundled

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## PSP Folder
The PSP Folder contains the main ProDG SDK files, with the compilers in the ./bin folder and the include files in the ./include folder.

### /PSP/bin Folder
This SDK also includes version 4.6.2 of **STL Port**, which is a multiplatform ANSI C++ Standard Library implementation.

### /PSP/lib Folder
<section class="postSection">
<div class="css-folder css-folder-left wow slideInLeft postImage">/</div>
<div markdown="1" class="rr-post-markdown">
This folder contains the static libraries that make up the ProDG SDK pre-compiled for PSP. You will need to include these in your build if you use the SN Systems C/C++ compiler.

</div>
</section>

The files in this folder are described in the table below:

File Name | Extension | Description
---|---|---
COPYING | , .NEWLIB |
libc | .a | Static Library archive of the standard C library
libgcs | .a | Static Library archive of Internal compiler functions

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"libgcs" is a typo. Did you mean "libels"?
libm | .a | Static Library archive of Math functions sin, cos etc

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libm

"libm" is a typo. Did you mean "limb"?
libsn | .a | Static Library archive of SN Systems helper functions such as snNotifyDebugger

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libsn

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libsncpp | .a | Static Library archive of libCPP run time support for C++ code. If you write any C++ code then you must link this library. It provides C++ functionality that is automatically used by the code generated from the compiler.

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libsncpp

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libsnoverlay | .a | Static Library archive of functions like load_psp_overlay

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libstl | .a | Static Library archive of STL (STLPort presumably?)

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libstl

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psp | .ld | Linker script

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psp

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### /PSP/bin Folder

<section class="postSection">
<div class="css-folder css-folder-left wow slideInLeft postImage">/bin</div>
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