Courses available here: https://robisateam.github.io/courses/
- 🦄: review
- 🦄: re-write map&filter lesson
- 🦄: write introduction
- 🦆: convert to RobIsaTeam repo
- 🦄: clean up introduction
- 🦆: properly check that its at v4
- 🦄: think about where to start and how to introduce d3 and the course
- 🦄: give context about what d3 is for (and when plotly might be easier) <-- intro page
- 🦄: prepare D3 rant - enter, exit
- 🦄: simpler build up for scales (1d first)? maybe??
- 🦆+🦄: talk about the "note" in d3 lesson 5 - event is actually coming from d3 - not a special browser object
- 🦆: delete JS intro bits and sort lessons in ascending order
- 🦄: clean up introduction
- 🦄: swap images 5 and 6 (might be already done)
- 🦄: turn off spell checker in keynote before exporting images
- 🦄: export images with higher resolution
- 🦄: setup flow: stack boxes vertically
- 🦄: create data file / trace data from paper
- 🦆: interpolate data traces
- 🦄: move brain down and left and figure out bubble coordinates
- 🦄: create main.js files
- 🦆+🦄: run an alpha course (23/07 12pm)
- 🦆+🦄: after campjs write to neuro paper authors
- 🦄: add twitter links
- 🦆: link back to lesson list from within a lesson
- 🦆: change font form bold to pretty
- 🦄: write introduction
- 🦆: Make /code/index.html run again despite pixel
- 🦆: Merge commit history from the 3 repos (d3-orig, threejs-old, current-repo)
- 🦆: Put code (js/css/html/images) for each course can go into a code directory in each course and still load in iframes
- 🦄: Fix indentation in code blocks
- lesson 7: animation of sphere sizes
- lesson 8: clicking on spheres with plotly pop-up
- advanced challenge: make stimulus textures on planes thing (lesson 7 or 8) (?)
- advanced challenge: give the eyes simple texture
- explain how we normally run it (and who it's normally for - web beginners)
- we'll have short parts where we explain something and we would like everyone to keep quiet during this
- in between we'll have longer parts where we will have set a challenge to work on
- everything will be in vanilla JS
- but you can also work on your own d3/threejs stuff if you're a bit ahead
- we'll be available to help you during this (giving priority to the people working on the challenge we set)
- but also please ask and help each other out!