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v1.1.0

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@RobTheFiveNine RobTheFiveNine released this 13 Jun 14:09
· 2 commits to master since this release
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New Features

  • Players can now choose a difficulty level before starting the game which will alter the ranges used by the RNG when starting encounters
  • A score multiplier is applied based on the selected difficulty

Changes

  • The invincibility period after being hit by a flying enemy has been increased from 1 second to 2 seconds on the hardest difficulty, 4 on medium and 6 on easy