Releases: RodZill4/material-maker
Releases · RodZill4/material-maker
Material Maker v0.3
- Added a small user manual
- Added the following nodes:
- Combine: combines 3 greyscale inputs into a color output
- Decompose: decomposes a color input into 3 greyscale outputs
- Emboss: generate a lighting effect from an input image (light direction can be configured)
- Export: defines a custom output image file when exporting
- Noise: just random black and white pixels
- Added new patterns to the Bricks node
- Rewrote the Blur node: now can be applied horizontally, vertically or both
- Updated the Transform node so its transform can be affected per pixel with greyscale inputs (one per transform parameter)
- Added cut/copy/paste operations
- Added "C" shortcut to center the view
- Library items can now be groups of interconnected nodes
Edit: Attached a patch release for windows that mitigates the mouse-being-captured-during-drag'n'drop problem.
Material Maker v0.2
First release with the new UI.
Procedural Textures v0.1
A first release of a Godot-based procedural textures software.