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Romain Moreaux edited this page May 28, 2020 · 3 revisions

Roadmap

  1. backgrounds & tiles
  2. sprites & layers
  3. timing accuracy
  4. keyboard input
  5. tile collision
  6. scrolling
  7. animations
  8. mechanics
  9. background patterns & layers
  10. synchronous entity spawning
  11. entity spawning
  12. entity interaction
  13. tech debt & presentation
  14. dashboard & fonts
  15. audio playback
  16. event emmiter
  17. bullet & canon
  18. tile modification
  19. music
  20. refactoring event
  21. controlling music
  22. coin collection
  23. level progression
  24. refactoring traits
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