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Add locale for blueshield access and add blueshield locker and bluesh…
…ield access airlock.
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Resources/Locale/en-US/ronstation/prototypes/access/accesses.ftl
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id-card-access-level-blueshield = Blueshield |
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Resources/Prototypes/Ronstation/Entities/Catalog/Fills/Lockers/security.yml
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- type: entity | ||
id: LockerBlueshieldFilled | ||
suffix: Filled | ||
parent: LockerBlueshield | ||
components: | ||
- type: StorageFill | ||
contents: | ||
- id: FlashlightSeclite | ||
prob: 0.8 | ||
- id: WeaponDisabler | ||
- id: ClothingUniformJumpsuitBlueshieldGrey | ||
prob: 0.3 | ||
- id: ClothingHeadHelmetBasic | ||
- id: ClothingOuterArmorBasic | ||
- id: ClothingBeltSecurityFilled | ||
- id: Flash | ||
prob: 0.5 | ||
- id: ClothingEyesGlassesSecurity | ||
- id: ClothingHeadsetCommand | ||
- id: ClothingHandsGlovesCombat | ||
- id: ClothingShoesBootsCombat | ||
- id: WeaponMeleeNeedle | ||
prob: 0.1 | ||
- id: HoloprojectorSecurity | ||
prob: 0.6 | ||
- id: BookSpaceLaw | ||
prob: 0.5 |
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Resources/Prototypes/Ronstation/Entities/Objects/Devices/Electronics/door_access.yml
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- type: entity | ||
parent: DoorElectronics | ||
id: DoorElectronicsBlueshield | ||
suffix: Blueshield, Locked | ||
components: | ||
- type: AccessReader | ||
access: [["Blueshield"]] |
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Resources/Prototypes/Ronstation/Entities/Structures/Doors/Airlocks/access.yml
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- type: entity | ||
parent: AirlockCommand | ||
id: AirlockBlueshieldLocked | ||
suffix: Blueshield, Locked | ||
components: | ||
- type: ContainerFill | ||
containers: | ||
board: [ DoorElectronicsBlueshield ] |
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Resources/Prototypes/Ronstation/Entities/Structures/Storage/Closets/Lockers/lockers.yml
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# Blueshield Officer | ||
- type: entity | ||
id: LockerBlueshield | ||
parent: LockerBaseSecure | ||
name: blueshield officer's locker | ||
components: | ||
- type: Appearance | ||
- type: Sprite | ||
sprite: Ronstation/Structures/Storage/closet.rsi | ||
- type: EntityStorageVisuals | ||
stateBaseClosed: blueshield | ||
stateDoorOpen: blueshield_open | ||
stateDoorClosed: blueshield_door | ||
- type: AccessReader | ||
access: [["Blueshield"]] |
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/blueshield.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/blueshield_door.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/blueshield_open.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/generic.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/generic_door.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/generic_icon.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/generic_open.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/locked.png
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41 changes: 41 additions & 0 deletions
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/meta.json
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{ | ||
"version": 1, | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"copyright": "Taken from tgstation, blueshield locker is merely a security locker resprited by Merrokitsune for Ronstation.", | ||
"license": "CC-BY-SA-3.0", | ||
"states": [ | ||
{ | ||
"name": "blueshield" | ||
}, | ||
{ | ||
"name": "blueshield_door" | ||
}, | ||
{ | ||
"name": "blueshield_open" | ||
}, | ||
{ | ||
"name": "generic" | ||
}, | ||
{ | ||
"name": "generic_door" | ||
}, | ||
{ | ||
"name": "generic_open" | ||
}, | ||
{ | ||
"name": "generic_icon" | ||
}, | ||
{ | ||
"name": "welded" | ||
}, | ||
{ | ||
"name": "unlocked" | ||
}, | ||
{ | ||
"name": "locked" | ||
} | ||
] | ||
} |
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/unlocked.png
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Resources/Textures/Ronstation/Structures/Storage/closet.rsi/welded.png
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