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Releases: Rorriis/center-hud

V20

06 Dec 14:02
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Changes

  • Added Spanish translation (Both LatAm and Spain)
  • Fixed dev mode CExImageButton appearing with the centered menu customization

V19

17 Nov 15:51
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V19

Changes

  • Behind the scenes changes
  • Scheme files closer to stock, easier to update
  • Optimized center menu customizations
  • Added a dev mode, accessible by removing the # from the "#dev" folder
  • More UI Scaling fixes
  • Main branch now works on Linux, but the folder name needs to be kept as "center-hud"

V19hotfix2

17 Nov 16:50
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Changes

  • Fixed ingame buttons appearing while not ingame

V19hotfix

17 Nov 16:42
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Changes

  • Fixed dev mode buttons appearing in normal mode

V18

13 Oct 15:35
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V18

Changes

  • Scream Fortress XVI
  • Fixed UI Scaling bugs
  • Outburst HUD Fixes
  • Freaky Fair money counter now is over the player panel
  • Added shortcut text to buttons
  • Adjusted the backpack menu for the increased backpack size
  • Russian translation by @realFunnyScout

V17b

01 Aug 17:26
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Changes

  • Added player stats to the menu
  • Fixed minimal metal counter having no main text
  • Bigger minmode metal counter
  • Added shadows to counters in minmode
  • Fixed wiki button link
  • Updated some customization images
  • Fixed missing pd_selbyen icons on Lite
  • Removed transparent viewmodels settings from HUD auto config, because I forgot to

V17

28 Jul 15:23
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V17

Changes

Menus

  • Added a button for comfig Quickplay.
  • Also added PotatoMVM and MoonlightMVM buttons in the MVM selection menu, just in time for both events to be over (yay)
  • Added Back (Q) shortcuts to most menus
  • Added check boxes for the Minmode and Match HUD toggles and revamped the customization menu
  • Replaced the coach button with a reload HUD button
  • Adjusted the centered menu layouts slightly
  • Made the game mode selection UIs default height, made it easier to fit things

In-game

  • Target ID customization is now the Enhanced Default HUD Target ID
  • Added outlines to the floating damage numbers
  • Also updated the customization images to accommodate changes
  • Increased the size of the player class background slightly
  • Moved the self voice chat icon next to the other voice chat statuses
  • Moved the weapon meters / counters more apart
  • Added a background to the weapon meters / counters in minmode
  • Various MVM UI fixes

Other

  • The fixes I don't remember
  • Fixed summer update alias changes giving errors in console
  • Added support for other languages* ( need translations, see here: #3 )
  • English, Finnish, Romanian ( By bjrkk ) and Turkish ( By grousk ) are currently supported
  • Added controller support ( Steam Controller / Steam Input only )
  • Behind the scenes maintenance
  • added jacob

TF2C Changes

  • Moved the Shock Therapy meter right so it aligns with the medic charge meter
  • Pretty much just the vanilla changes that can be applied to TF2C
  • Increased the size of the player panel background slightly
  • Moved the self voice chat icon next to the other voice chat statuses
  • Moved the meters more apart
  • Added a background to the weapon meters / counters in minmode

Other Changes

  • Wiki is actually useful
  • Lite version is back! No menus, no extras, just the in-match HUD! ( Better compatibility with other HUD mods )

V16

22 May 15:52
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V16

Changes

  • Updated the HUD files for the 64-Bit update
  • Reverted the menu to the first rendition
  • Improved the centered menus
  • Menu Button Icons are no longer a font
  • Moved all the addons into the ingame customization menu
  • New addons: Health Gain Font, Generic Font, Minimal Metal and Uber and Menu Button Icons
  • Removed Extended Fonts as it caused some weird character moving on certain fonts
  • Added proper support for Mannpower supernova meter
  • Added support for the ultrawide addon on tc_hydro
  • Fixes to the health addon, so it doesn't get cut-off in MVM
  • HUD config files are now stored inside of "tf/cfg/centerhud" instead of "tf/cfg"
  • Updated to latest version of Community HUD Fixes
  • Linux Version is now its own download, done because of the way some of the addons work
  • Removed tags that don't do anything on PC versions of TF2 (lodef, hidef and x360)
  • Various other small adjustments that aren't note worthy
  • Added brian

TF2C Changes

  • Made the damage done font and health gain font bold, better readability
  • Removed the metal BG in minmode
  • Moved the max health value on the player health

v16beta

15 Apr 17:01
ee01cc4
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v16beta Pre-release
Pre-release

Changes

Beta for v16. Expect changes in the final version.

Addons

  • Center HUD addons are now usable from the in-game customization menu by scrolling down
  • HUD CFG files are now stored inside "tf/cfg/centerhud" instead of being just in "tf/cfg"
  • New addons: Source text refont, Minimal Metal and Uber from ToonHUD
  • Fixes to the health addon, so the default health numbers don't show up

Menu

  • Reverted back to the pre v11 menu ( I promise this is the last the menu changes )
  • Center HUD addons are now usable from the in-game customization menu by scrolling down
  • Which also includes the menu styles
  • Icons are no longer a font ( I don't know why I thought this was a good idea ) and are now converted to VTF images
  • The buttons on the bottom of the centered menu are now grouped together, instead of on two rows

In-game

  • Fixed a tiny gap between the border of the playerclass bg and its image
  • Added minmode support for more gamemodes
  • The low ammo BG is now the default one, but with a fixed fade in and out
  • Made the chat box more similar to default
  • Fixed the counters getting cutoff on Windows

Other Changes

  • Made the backpack look more similar to the default one with fixes and a page switcher
  • Added control guides for the class loadout model
  • Centered the titles for the stats sections
  • Fixed the party chat popup on the main menu
  • Split the schemes for easier editing
  • Removed unnecessary tags: lodef, hidef, x360 and win32 when not needed
  • Synced changes with the latest commits of Community HUD Fixes

V15

01 Mar 02:08
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V15

Changes

  • Hopefully fixed the fonts breaking on some peoples side
  • Minor visual tweak to PD team carried amount
  • Made class select buttons consistent with the map info / intro buttons
  • Fixed some menu button chicanery with Windows version
  • More compact top menu bar
  • Moved the party chat to the left by 5 pixels (big change)
  • Slight adjustment to close captions