Duik Ángela 17.1.4
New
- You can now manually adjust or animate the position of the bones part of a Bézier IK rig.
Fixes
- Fixed the ExposeTransform failing with raster or null layers as controllers
- Fixed the ease sliders in the animation panel not working properly on linear keyframes
- Fixed Select Keyframes selecting keyframes on locked layers
- Fixed Randomize key times not randomizing all keys and adding wrong values
- Fixed pasting/creating/moving keyframes changing the previous and next key ease influences
- Fixed move Anchor Point failing with keyframes on the property
- Controllers as null layers are now created on top of the layer stack with the Auto-rig
- Fixed freeze posefailing with separated dimensions
- Fixed the "Pick ease" tool in the animation panel failing to pick values from some specific properties (e.g. effects)
- Fixed location issues of the calf and foot on leg auto-rig (and other specific 2-layer IK rigs)
- Fixed broken Bézier IK rigs with custom armatures
- Fixed expression error with the "bounce" extrapolation in the Interpolator
- Fixed the path constraint incorrectly moving the constrained layer to the path if it's in a transformed group of a shape layer
download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases