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[Tweak] Upstream sync #1019

Merged
merged 111 commits into from
Jan 25, 2025
Merged

[Tweak] Upstream sync #1019

merged 111 commits into from
Jan 25, 2025

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Roudenn
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@Roudenn Roudenn commented Jan 25, 2025

🆑 Rouden

  • tweak: Сервер обновлён до последней версии Upstream 25.01.2025

c4llv07e and others added 30 commits January 17, 2025 10:24
* Add option to disable bwoink sound.

* Now it's working only with active admin status.

* No bwoink, only "notification sound"

* Moar changes

* Another one
* More scarfs (Rxup#216)

* Sprites + Colored Scarf Implimentation

Doesn't include into quickthreads or other clothing vendors

* File Paths are important

* Metas, items exist, winterdrobe

I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

* File Path Fix

* Typo fix

* Resolved merge conflict

* Moved scarves around

* Moved scarf textures out of the _CD directory

* Removed final CD folder

* Removed extra scarfs

* Removed extra scarfs, again

* Replaced ClothingNeckBase with ClothingScarfBase

---------

Co-authored-by: PursuitInAshes <[email protected]>
Co-authored-by: TakoDragon <[email protected]>
* Add Freelance intercom prototype, and replace the djstation ruin with them instead of three master keys

* removed a new line
* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references
I noticed that enumerating gases is frequently done in an annoying way with Enum.GetValues. So I made it better. Now GasMixture is IEnumerable<(Gas gas, float moles)> and it just works.
1. Now clearly says "opened"/"closed" when changing the release valve.
2. Clearly says whether the valve was opened while a canister was inserted or not.
3. When a tank is ejected, logs if the valve is open and the ejection started spilling into the environment.

Fixes #34488
* Optimize & clean up RadiationSystem

* comments

* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs

Co-authored-by: Thomas <[email protected]>

---------

Co-authored-by: Thomas <[email protected]>
Random spelling error and FTL linting (+PowersinkSystem because there was an misspelt locale for that)
* space weh can now be work on top of head

* space weh can now be worn on top of head

* trim out unnecessary comps
Add 10u plasma to the chemistry locker so the chemists stop stealing tables.
* Removed highcap from seclite

* Changed cyborg starting battery to highcap, reduced seclite wattage to make it last as long as it used to.

* Gave cyborgs back their medcap

* Rounded seclite wattage down to 0.5
* new empty.ogg

* source to tg commit
PJBot and others added 18 commits January 23, 2025 21:12
* Make radioactive material radioactive

* Increase the slopes of item uranium

No free power for engineering

* Glowing uranium

* Revert "Increase the slopes of item uranium"

This reverts commit 2acbda26

* Nerf Wall Rocks
* Fixed a few minor things, removed salvage's shuttle parts (sorry), added more equipment to armory.

* Added back salvage shuttle equipment, now in a crate

* Fix
replace all instances of "department-{id}" with department.name"
* Renamed sexy clown and mime mask and removed lusty xenomorph poster.

* removing odd file changes. not sure why these were edited at all.

* gaaaahhh

* removed some of the old templates

* Renaming sexy mime and clown instances.

* removed unwanted gitignore edit

* Renaming sexy clown and sexy mime mask and
Removing lusty exomorph poster.

* Remove lusty xenomorph poster.

* reverted changes to maps files, actually. Other contrib is learning, appologies for excessive commits

* requested changes

* lusty migration removal

* dirty hanging whitespace

* correct date format comment

---------

Co-authored-by: NathanielJ14 <[email protected]>
… (#34612)

Moved Cyborg Recharging Cirbuit Board from Lathe to Circuit Imprinter
* fixed grav gen room, gave atmos room to branch off, replaced AME controller crate with AME controller

* added rust to maints, expanded atmos, expanded bar, expanded cap bedroom, fixed some tiles under doors, removed some gamer loot

* removed interrogator lamp and some more gamer loot

* fixed some more tiles under doors, replaced intercomall with intercomcommand in bridge and vault

* added clothing drobes to arrivals, added bin to HoP, more stuff i forgot

* i forgot to move the file from /bin to /resources...
@Roudenn Roudenn requested a review from Rxup as a code owner January 25, 2025 09:43
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@github-actions github-actions bot added size/L S: Untriaged Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Audio and removed S: Untriaged labels Jan 25, 2025
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RSI Diff Bot; head commit cc6b03a merging into d366ab5
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/ace.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/aro.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/bi.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/gay.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/inter.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/lesbian.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/non.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/pan.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/rainbow.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Neck/Scarfs/PrideScarfs/trans.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Objects/Consumable/Food/ingredients.rsi

State Old New Status
cloth-box Added

Resources/Textures/Objects/Fun/toys.rsi

State Old New Status
spacelizard-equipped-HELMET Added

Resources/Textures/Objects/Weapons/Bombs/c4.rsi

State Old New Status
equipped-HELMET Added

@Rxup Rxup merged commit 5624f24 into Rxup:master Jan 25, 2025
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Changes: Audio Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design size/L
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