v0.8.0-preview
Pre-release
Pre-release
- Contents of grown memory is now initialized to
0
before being made available for use.
Special thanks to @TYoung86 for identifying and fixing this issue. - Memory can now grow from an initial size of zero.
- Improved disposal tracking of
UnmanagedMemory
.- Previously it was possible to un-dispose objects of this type by calling
Grow
.
An object revived in this way would leak memory if it was not explicitlyDispose
d before being discarded.
- Previously it was possible to un-dispose objects of this type by calling
- Added .NET Standard 2.1 build with no dependencies.