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Merge pull request #1010 from Satile1/Vox
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[MODULAR] Vox breathe nitrogen
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MosleyTheMalO authored Nov 27, 2023
2 parents 2f67f2c + c5e4c5d commit 0eb8c98
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Showing 10 changed files with 66 additions and 7 deletions.
2 changes: 2 additions & 0 deletions code/__SPLURTCODE/DEFINES/mobs.dm
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#undef PIXEL_SHIFT_MAXIMUM
#define PIXEL_SHIFT_MAXIMUM 32

#define BREATH_NITROGEN /datum/breathing_class/nitrogen
17 changes: 17 additions & 0 deletions modular_splurt/code/game/objects/items/tanks/tank_types.dm
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/obj/item/tank/internals/nitrogen
name = "nitrogen internals tank"
desc = "An enlarged internals tank. This one is full of nitrogen. If you don't breathe nitrogen, you shouldn't use this."
icon_state = "nitrogen_belt"
icon = 'modular_splurt/icons/obj/items_and_weapons.dmi'
lefthand_file = 'modular_splurt/icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'modular_splurt/icons/mob/inhands/items_righthand.dmi'
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_SMALL
force = 4
volume = 6

/obj/item/tank/internals/nitrogen/populate_gas()
air_contents.set_moles(GAS_N2, (12*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)) //Double the normal, since these are likely gonna be a nightmare to get refilled
return
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/datum/breathing_class/nitrogen
gases = list(
GAS_N2 = 1,
)
products = list(
GAS_CO2 = 1,
)
low_alert_category = "not_enough_N2"
low_alert_datum = /atom/movable/screen/alert/not_enough_nitro
high_alert_category = "too_much_N2"
high_alert_datum = /atom/movable/screen/alert/too_much_nitro
3 changes: 2 additions & 1 deletion modular_splurt/code/modules/clothing/outfits/standard.dm
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/datum/outfit/vox
name = "Vox"
r_hand = /obj/item/tank/internals/plasmaman/belt/full
r_hand = /obj/item/tank/internals/nitrogen
l_hand = /obj/item/tank/internals/doublenitrogen
mask = /obj/item/clothing/mask/breath
28 changes: 27 additions & 1 deletion modular_splurt/code/modules/clothing/suits/heavy.dm
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air_contents.set_moles(GAS_PLASMA, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return

/obj/item/tank/internals/doublenitrogen
name = "double nitrogen tank"
desc = "Two tanks of nitrogen stuck together. Double the nitrogen double the fun"
icon_state = "nitrogencbrn"
icon = 'modular_splurt/icons/obj/items_and_weapons.dmi'
lefthand_file = 'modular_splurt/icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'modular_splurt/icons/mob/inhands/items_righthand.dmi'
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
force = 10
dog_fashion = null
volume = 140

/obj/item/tank/internals/doublenitrogen/populate_gas()
air_contents.set_moles(GAS_N2, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return

//research nods

/datum/design/cbrn/cbrncivi
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category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_MEDICAL

/datum/design/cbrn/nitrotank
name = "Double Nitrogen Tank"
desc = "A Double Nitrogen tank."
id = "cbrn_nitrogen"
build_type = PROTOLATHE
materials = list(/datum/material/iron = 200)
build_path = /obj/item/tank/internals/doublenitrogen
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_MEDICAL

/datum/techweb_node/cbrn
id = "cbrn"
display_name = "CBRN gear"
description = "Chemical, Biological, Radiological and Nuclear protective gear"
prereq_ids = list("engineering")
design_ids = list("cbrn_civi", "cbrn_sec", "cbrn_engi", "cbrn_serv", "cbrn_cargo", "cbrn_sci", "cbrn_med", "cbrn_mask", "cbrn_boots", "cbrn_gloves", "cbrn_glovesengi", "cbrn_hood", "cbrn_oxy", "cbrn_plasma")
design_ids = list("cbrn_civi", "cbrn_sec", "cbrn_engi", "cbrn_serv", "cbrn_cargo", "cbrn_sci", "cbrn_med", "cbrn_mask", "cbrn_boots", "cbrn_gloves", "cbrn_glovesengi", "cbrn_hood", "cbrn_oxy", "cbrn_plasma","cbrn_nitrogen")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000)

/datum/techweb_node/mopp
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10 changes: 5 additions & 5 deletions modular_splurt/code/modules/surgery/organs/lungs.dm
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desc = "Helps regulate the body temperature of synthetic beings. Helpful!"

/obj/item/organ/lungs/vox
name = "plasma filter"
desc = "A spongy rib-shaped mass for filtering plasma from the air."
icon_state = "lungs-plasma"
breathing_class = BREATH_PLASMA
name = "vox lungs"
desc = "A set of lungs adapted to filter nitrogen. They're filled with.. dust."
icon_state = "lungs-x"
breathing_class = BREATH_NITROGEN
maxHealth = INFINITY//I don't understand how plamamen work, so I'm not going to try t give them special lungs atm

/obj/item/organ/lungs/vox/populate_gas_info()
..()
gas_max -= GAS_PLASMA
gas_max += GAS_O2
Binary file modified modular_splurt/icons/mob/inhands/items_lefthand.dmi
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Binary file modified modular_splurt/icons/mob/inhands/items_righthand.dmi
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Binary file modified modular_splurt/icons/obj/items_and_weapons.dmi
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2 changes: 2 additions & 0 deletions tgstation.dme
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#include "modular_splurt\code\game\objects\items\storage\secure.dm"
#include "modular_splurt\code\game\objects\items\storage\tailbag.dm"
#include "modular_splurt\code\game\objects\items\storage\wallets.dm"
#include "modular_splurt\code\game\objects\items\tanks\tank_types.dm"
#include "modular_splurt\code\game\objects\items\weaponry\armyknife.dm"
#include "modular_splurt\code\game\objects\items\weaponry\melee.dm"
#include "modular_splurt\code\game\objects\structures\barricades.dm"
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#include "modular_splurt\code\modules\arousal\organs\vagina.dm"
#include "modular_splurt\code\modules\arousal\organs\womb.dm"
#include "modular_splurt\code\modules\arousal\toys\dildos.dm"
#include "modular_splurt\code\modules\atmospherics\auxgm\breathing_classes.dm"
#include "modular_splurt\code\modules\atmospherics\auxgm\gas_types.dm"
#include "modular_splurt\code\modules\atmospherics\machinery\components\unary_devices\outlet_injector.dm"
#include "modular_splurt\code\modules\atmospherics\machinery\components\unary_devices\vent_pump.dm"
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