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New Quirk: Sanguine Metabolism #1210
Merged
MosleyTheMalO
merged 4 commits into
SPLURT-Station:master
from
LeDrascol:bloodfledge-lite
Nov 9, 2024
Merged
New Quirk: Sanguine Metabolism #1210
MosleyTheMalO
merged 4 commits into
SPLURT-Station:master
from
LeDrascol:bloodfledge-lite
Nov 9, 2024
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Adds the Sanguine Metabolism quirk. This is a lite version of Bloodsucker Fledgling with no special powers.
Adds matching quirk incompatibilities to Sanguine Metabolism.
Restores the examine text present in the source quirk. Text can only be seen by other bloodsucker quirk holders.
Moves the Sanguine Metabolism from negative to neutral.
Welcome back! |
Test Merge Removed |
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About The Pull Request
This PR adds a lesser variant of Bloodsucker Fledgling named Sanguine Metabolism. It maintains the blood-as-nutrition, bite ability, and holy water weakness, but removes all other features. However, it is a neutral 0-point quirk. You cannot take both quirks simultaneously.
What it does keep:
What it does not keep:
Why It's Good For The Game
Having a neutral variant of Bloodsucker Fledgling gives "vampire" players the option to use the bite ability without needing to spend quirk points. Some users do not understand what the Bloodsucker Fledgling quirk does, and present statements contradictory to the actual functionality. This new quirk allows a simplified no-frills option to those players.
A Port?
No.
Pre-Merge Checklist
Changelog
🆑
add: Added a new quirk: Sanguine Metabolism (variant of Bloodsucker Fledgling)
/:cl: