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[SEMI-MODULAR] [READY] Fallout 13 Cyborg Sprites. #997

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62 changes: 56 additions & 6 deletions code/modules/mob/living/silicon/robot/robot_modules.dm
Original file line number Diff line number Diff line change
Expand Up @@ -415,7 +415,8 @@
"Meka" = image(icon = 'modular_splurt/icons/mob/robots_32x64.dmi', icon_state = "mekamed"), // SPLURT Addon
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixmed-b"), // SPLURT Addon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "medraptor-b"), // SPLURT Addon (ChompS Port)
"Raptor V-4 (alt)" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "traumaraptor-b") // SPLURT Addon (ChompS Port)
"Raptor V-4 (alt)" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "traumaraptor-b"), // SPLURT Addon (ChompS Port)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_medical") // SPLURT Addon (Fallout 13)
)
var/list/L = list("Medihound" = "medihound", "Medihound Dark" = "medihounddark", "Vale" = "valemed")
for(var/a in L)
Expand Down Expand Up @@ -495,6 +496,10 @@
cyborg_base_icon = "haydeemedical"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_medical"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Medihound")
cyborg_base_icon = "medihound"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
Expand Down Expand Up @@ -643,7 +648,8 @@
"Assaultron" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "assaultron_engi"), // SPLURT Addon
"Haydee" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "haydeeengi"), // SPLURT Addon
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixengi-b"), // SPLURT Addon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "engiraptor-b") // SPLURT Addon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "engiraptor-b"), // SPLURT Addon (ChompS Port)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_engineer") // SPLURT Addon (Fallout 13)
)
var/list/L = list("Pup Dozer" = "pupdozer", "Vale" = "valeeng")
for(var/a in L)
Expand Down Expand Up @@ -725,6 +731,10 @@
cyborg_base_icon = "bootyengineerS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_engineer"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Pup Dozer")
cyborg_base_icon = "pupdozer"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
Expand Down Expand Up @@ -843,7 +853,10 @@
"Assaultron" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "assaultron_sec"), // SPLURT Addon
"Haydee" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "haydeesec"), // SPLURT Addon
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixsec-b"), // SPLURT Addon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "secraptor-b") // SPLURT Addon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "secraptor-b"), // SPLURT Addon (ChompS Port)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_security"), // SPLURT Addon (Fallout 13)
"Sentry Bot" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "sentrybot"), // SPLURT Addon (Fallout 13)
"Securitron" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "securitron") // SPLURT Addon (Fallout 13)
)
var/list/L = list("K9" = "k9", "Vale" = "valesec", "K9 Dark" = "k9dark")
for(var/a in L)
Expand Down Expand Up @@ -918,6 +931,18 @@
cyborg_base_icon = "bootysecurityS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_security"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Sentry Bot") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "sentrybot"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Securitron") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "securitron"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("K9")
cyborg_base_icon = "k9"
sleeper_overlay = "ksleeper"
Expand Down Expand Up @@ -1043,8 +1068,9 @@
"Assaultron" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "assaultron_peacekeeper"), // SPLURT Adoon
"Haydee" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "haydeepk"), // SPLURT Addon
"Meka" = image(icon = 'modular_splurt/icons/mob/robots_32x64.dmi', icon_state = "mekapeace"), // SPLURT Addon
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixpk-b") // SPLURT Addon (ChompS Port)
))
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixpk-b"), // SPLURT Addon (ChompS Port)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_peace") // SPLURT Addon (Fallout 13)
))
var/peace_borg_icon = show_radial_menu(R, R , peace_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
switch(peace_borg_icon)
if("Default")
Expand Down Expand Up @@ -1084,6 +1110,10 @@
cyborg_base_icon = "bootypeaceS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_peace"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Borgi")
cyborg_base_icon = "borgi"
moduleselect_icon = "borgi"
Expand Down Expand Up @@ -1294,6 +1324,9 @@
"(Janitor) Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixjani-b"), // SPLURT Addon (ChompS Port)
"(Janitor) Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "janiraptor-b"), // SPLURT Addon (ChompS Port)
"(Waiter) Meka" = image(icon = 'modular_splurt/icons/mob/robots_32x64.dmi', icon_state = "mekaserve_alt"), // SPLURT Addon
"(Service) Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_service"), // SPLURT Addon (Fallout 13)
"(Janitor) Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_janitor"), // SPLURT Addon (Fallout 13)
"(Pleasure) Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_pleasure") // SPLURT Addon (Fallout 13)
)
var/list/L = list("(Service) DarkK9" = "k50", "(Service) Vale" = "valeserv", "(Service) ValeDark" = "valeservdark",
"(Janitor) Scrubpuppy" = "scrubpup")
Expand Down Expand Up @@ -1363,6 +1396,10 @@
cyborg_base_icon = "bootyserviceS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("(Service) Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_service"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("(Service) DarkK9")
cyborg_base_icon = "k50"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
Expand Down Expand Up @@ -1464,6 +1501,10 @@
cyborg_base_icon = "bootyjanitorS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("(Janitor) Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_janitor"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("(Janitor) Scrubpuppy")
cyborg_base_icon = "scrubpup"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
Expand Down Expand Up @@ -1514,6 +1555,10 @@
cyborg_base_icon = "mekaserve_alt"
cyborg_icon_override = 'modular_splurt/icons/mob/robots_32x64.dmi'
hat_offset = 3
if("(Pleasure) Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_pleasure"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
else
return FALSE
return ..()
Expand Down Expand Up @@ -1579,7 +1624,8 @@
"Haydee" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "haydeeminer"), // SPLURT Addon
"Meka" = image(icon = 'modular_splurt/icons/mob/robots_32x64.dmi', icon_state = "mekamine"), // SPLURT Addon
"Feline" = image(icon = 'modular_splurt/icons/mob/widerobot.dmi', icon_state = "vixmine-b"), // SPLURT Adoon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "mineraptor-b") // SPLURT Adoon (ChompS Port)
"Raptor V-4" = image(icon = 'modular_splurt/icons/mob/robots_64x45.dmi', icon_state = "mineraptor-b"), // SPLURT Adoon (ChompS Port)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy_miner") // SPLURT Addon (Fallout 13)
)
var/list/L = list("Blade" = "blade", "Vale" = "valemine")
for(var/a in L)
Expand Down Expand Up @@ -1649,6 +1695,10 @@
cyborg_base_icon = "bootyminerS"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy") // SPLURT Addon (Fallout 13)
cyborg_base_icon = "handy_miner"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Blade")
cyborg_base_icon = "blade"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,10 @@
"BootyF" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "bootystandard"),
"BootyM" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "bootystandardM"),
"BootyS" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "bootystandardS"),
"Assaultron" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "assaultron_standard")
)
"Handy" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "handy"),
"Robo-Brain" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "robobrain"),
"Cyclone" = image(icon = 'modular_splurt/icons/mob/robots.dmi', icon_state = "cyclone")
)
stand_icons = sortList(stand_icons)
var/stand_borg_icon = show_radial_menu(R, R , stand_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
if(!stand_borg_icon)
Expand Down Expand Up @@ -75,6 +77,18 @@
cyborg_base_icon = "assaultron_standard"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Handy")
cyborg_base_icon = "handy"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Robo-Brain")
cyborg_base_icon = "robobrain"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
if("Cyclone")
cyborg_base_icon = "cyclone"
cyborg_icon_override = 'modular_splurt/icons/mob/robots.dmi'
hat_offset = 3
return ..()

/obj/item/robot_module/clown/be_transformed_to(obj/item/robot_module/old_module)
Expand Down
Binary file modified modular_splurt/icons/mob/robots.dmi
Binary file not shown.
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