Genitals #292
Annotations
6 errors and 1 notice
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/organ/external/genital/belly in 'icons/obj/medical/organs/organs.dmi'.
icon_state = "belly"
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/organ/external/genital/butt in 'modular_zzplurt/icons/obj/medical/organs/butt.dmi'.
icon_state = "butt"
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modular_zubbers/code/modules/storyteller/storytellers/tellers/_storyteller.dm#L106
[00:02:59] Runtime in modular_zubbers/code/modules/storyteller/storytellers/tellers/_storyteller.dm,106: WARNING: Storyteller Default Andy picked a null from event pool at track Moderate.
proc name: stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("WARNING: Storyteller Default A...", "modular_zubbers/code/modules/s...", 106)
Default Andy (/datum/storyteller/default): find and buy event from track("Moderate")
Default Andy (/datum/storyteller/default): handle tracks()
Default Andy (/datum/storyteller/default): process(20)
Gamemode (/datum/controller/subsystem/gamemode): fire(0)
Gamemode (/datum/controller/subsystem/gamemode): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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