Hardsuits #40
Annotations
10 errors and 1 notice
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit has invalid value, using fallback icon.
inhand_icon_state = "eng_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/ert/traumateam has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/engine has invalid value, using fallback icon.
inhand_icon_state = "eng_helm"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/atmos has invalid value, using fallback icon.
inhand_icon_state = "atmo_helm"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/winter has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/wintertas has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/medical has invalid value, using fallback icon.
inhand_icon_state = "medical_helm"
/obj/item/clothing/head/helmet/space/hardsuit/rd has invalid value, using fallback icon.
inhand_icon_state = "eng_helm"
/obj/item/clothing/head/helmet/space/hardsuit/security has invalid value, using fallback icon.
inhand_icon_state = "sec_helm"
/obj/item/clothing/head/helmet/space/hardsuit/security/hos has invalid value, using fallback icon.
inhand_icon_state = "sec_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/ob
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/traumateam in 'modular_skyrat/master_files/icons/obj/clothing/hats.dmi'.
icon_state = "hardsuit0-traumateam"
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/odst in 'modular_skyrat/master_files/icons/obj/clothing/hats.dmi'.
icon_state = "hardsuit0-odst"
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/ert/traumateam in 'modular_skyrat/master_files/icons/obj/clothing/suits.dmi'.
icon_state = "ert_traumateam"
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code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/odst in 'modular_skyrat/master_files/icons/obj/clothing/suits.dmi'.
icon_state = "ert_odst"
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code/modules/unit_tests/worn_icons.dm#L53
/obj/item/clothing/head/helmet/space/hardsuit/ert/traumateam using invalid icon_state, "hardsuit0-traumateam" in worn_icon override file, 'modular_skyrat/master_files/icons/mob/clothing/head.dmi'
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code/modules/unit_tests/worn_icons.dm#L53
/obj/item/clothing/head/helmet/space/hardsuit/odst using invalid icon_state, "hardsuit0-odst" in worn_icon override file, 'modular_skyrat/master_files/icons/mob/clothing/head.dmi'
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code/modules/unit_tests/worn_icons.dm#L53
/obj/item/clothing/suit/space/hardsuit/ert/traumateam using invalid icon_state, "ert_traumateam" in worn_icon override file, 'modular_skyrat/master_files/icons/mob/clothing/suit.dmi'
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code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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