TGUI: Playtimes Panel #58
ci_suite.yml
on: pull_request
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2 errors and 19 notices
Ticked File Enforcement:
tgstation.dme#L1
The include at line 9108 is out of order (#include "modular_zzplurt\code\modules\admin\player_panel.dm", expected #include "modular_zzplurt\code\game\objects\items\devices\transfer_valve.dm")
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Run Linters
Process completed with exit code 1.
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Delta Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Biodome: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Blueshift: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Ice Box Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Lima Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Gateway Test: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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MetaStation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Moon Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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MultiZ Debug: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Kilo Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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SS13 Construct: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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NorthStar: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Tramstation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Void Raptor: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Wawastation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Birdshot Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Box Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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Artifacts
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test_artifacts_birdshot__
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test_artifacts_boxstation__
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181 KB |
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test_artifacts_runtimestation__
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181 KB |
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