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TGUI: Playtimes Panel #58

TGUI: Playtimes Panel

TGUI: Playtimes Panel #58

Re-run triggered July 11, 2024 20:05
Status Failure
Total duration 12m 57s
Artifacts 22

ci_suite.yml

on: pull_request
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Matrix: Integration Tests
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2 errors and 19 notices
Ticked File Enforcement: tgstation.dme#L1
The include at line 9108 is out of order (#include "modular_zzplurt\code\modules\admin\player_panel.dm", expected #include "modular_zzplurt\code\game\objects\items\devices\transfer_valve.dm")
Run Linters
Process completed with exit code 1.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Biodome: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Blueshift: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Lima Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Moon Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Kilo Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
SS13 Construct: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Void Raptor: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Wawastation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
181 KB
test_artifacts_boxstation__ Expired
181 KB
test_artifacts_runtimestation__ Expired
181 KB