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Merge branch 'Bubberstation:master' into master
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MosleyTheMalO authored Jul 7, 2024
2 parents 61f41ab + bdaa0b2 commit c53a57c
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Showing 4 changed files with 16 additions and 13 deletions.
4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-1751.yml
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@@ -0,0 +1,4 @@
author: "projectkepler-ru"
delete-after: True
changes:
- bugfix: "TEG Research cost not being accomodated"
3 changes: 1 addition & 2 deletions modular_skyrat/modules/power/code/teg.dm
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Expand Up @@ -24,5 +24,4 @@
description = "How to get different types of zap."
prereq_ids = list("parts_adv")
design_ids = list("teg", "circulator")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
discount_experiments = list(/datum/experiment/scanning/points/machinery_pinpoint_scan/tier2_capacitors = 500)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10)
Original file line number Diff line number Diff line change
Expand Up @@ -17,12 +17,12 @@
/datum/loadout_item/head/idmaberet
name = "IDMA Beret"
item_path = /obj/item/clothing/head/idma_beret
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")

/datum/loadout_item/head/idmahelmet
name = "IDMA Service Helmet"
item_path = /obj/item/clothing/head/helmet/sec/sol/idma_helmet
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_BLUESHIELD, JOB_CAPTAIN, JOB_NT_REP, JOB_HEAD_OF_SECURITY, JOB_RESEARCH_DIRECTOR, JOB_CHIEF_MEDICAL_OFFICER, JOB_CHIEF_ENGINEER, JOB_HEAD_OF_PERSONNEL, JOB_QUARTERMASTER, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_SECURITY_MEDIC, JOB_DETECTIVE)


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/datum/loadout_item/uniform/miscellaneous/idmasnowfatigue
name = "IDMA Service Uniform"
item_path = /obj/item/clothing/under/rank/security/idma_fatigue
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_BLUESHIELD, JOB_CAPTAIN, JOB_NT_REP, JOB_HEAD_OF_SECURITY, JOB_RESEARCH_DIRECTOR, JOB_CHIEF_MEDICAL_OFFICER, JOB_CHIEF_ENGINEER, JOB_HEAD_OF_PERSONNEL, JOB_QUARTERMASTER, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_SECURITY_MEDIC, JOB_DETECTIVE)

/datum/loadout_item/uniform/miscellaneous/idmafatigue
name = "IDMA Desert Service Uniform"
item_path = /obj/item/clothing/under/rank/security/idma_fatigue/alt
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_BLUESHIELD, JOB_CAPTAIN, JOB_NT_REP, JOB_HEAD_OF_SECURITY, JOB_RESEARCH_DIRECTOR, JOB_CHIEF_MEDICAL_OFFICER, JOB_CHIEF_ENGINEER, JOB_HEAD_OF_PERSONNEL, JOB_QUARTERMASTER, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_SECURITY_MEDIC, JOB_DETECTIVE)


Expand All @@ -69,19 +69,19 @@
/datum/loadout_item/suit/idmavest
name = "IDMA Combat Vest"
item_path = /obj/item/clothing/suit/armor/vest/idma_vest
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_BLUESHIELD, JOB_CAPTAIN, JOB_NT_REP, JOB_HEAD_OF_SECURITY, JOB_RESEARCH_DIRECTOR, JOB_CHIEF_MEDICAL_OFFICER, JOB_CHIEF_ENGINEER, JOB_HEAD_OF_PERSONNEL, JOB_QUARTERMASTER, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_SECURITY_MEDIC, JOB_DETECTIVE)

/datum/loadout_item/suit/idmarsuit
name = "IDMA Service Jacket"
item_path = /obj/item/clothing/suit/hooded/wintercoat/security/idma_jacket
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_BLUESHIELD, JOB_CAPTAIN, JOB_NT_REP, JOB_HEAD_OF_SECURITY, JOB_RESEARCH_DIRECTOR, JOB_CHIEF_MEDICAL_OFFICER, JOB_CHIEF_ENGINEER, JOB_HEAD_OF_PERSONNEL, JOB_QUARTERMASTER, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_SECURITY_MEDIC, JOB_DETECTIVE)

/datum/loadout_item/suit/idmardjacket
name = "Silicon Administrator Vest"
item_path = /obj/item/clothing/suit/jacket/vera_jacket
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")
restricted_roles = list (JOB_RESEARCH_DIRECTOR) // and otherwise if not, specific to the RD

/datum/loadout_item/suit/runner_winter
Expand Down Expand Up @@ -126,7 +126,7 @@
/datum/loadout_item/accessory/idmaarmbands
name = "IDMA Armband"
item_path = /obj/item/clothing/accessory/armband/idmaarmband
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok")
ckeywhitelist = list ("EspeciallyStrange", "Wolf751", "Waterpig", "Mishanok", "Raxraus")

/*
* TOYS
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6 changes: 3 additions & 3 deletions tgstation.dme
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Expand Up @@ -8895,9 +8895,6 @@
#include "modular_zubbers\code\modules\mod\mod_ai.dm"
#include "modular_zubbers\code\modules\mod\mod_theme.dm"
#include "modular_zubbers\code\modules\mod\mod_types.dm"
#include "modular_zubbers\code\modules\monkeydone\pill.dm"
#include "modular_zubbers\code\modules\monkeydone\reagent.dm"
#include "modular_zubbers\code\modules\monkeydone\recipe.dm"
#include "modular_zubbers\code\modules\mod\modules.dm"
#include "modular_zubbers\code\modules\modular_items\code\cake_light.dm"
#include "modular_zubbers\code\modules\modular_items\code\necklace.dm"
Expand All @@ -8910,6 +8907,9 @@
#include "modular_zubbers\code\modules\modular_weapons\code\company_and_or_faction_based\szot_dynamica\magazines.dm"
#include "modular_zubbers\code\modules\modular_weapons\code\company_and_or_faction_based\szot_dynamica\pistol.dm"
#include "modular_zubbers\code\modules\modular_weapons\code\company_and_or_faction_based\trappiste_fabriek\ammo.dm"
#include "modular_zubbers\code\modules\monkeydone\pill.dm"
#include "modular_zubbers\code\modules\monkeydone\reagent.dm"
#include "modular_zubbers\code\modules\monkeydone\recipe.dm"
#include "modular_zubbers\code\modules\more_crushers\code\miningweapons.dm"
#include "modular_zubbers\code\modules\movespeed\modifiers\status_effects.dm"
#include "modular_zubbers\code\modules\opposing_force\code\items.dm"
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